// Set the scrolled area of the window.
virtual void DoSetVirtualSize( int x, int y );
+ // wxWindow's GetBestVirtualSize returns the actual window size,
+ // whereas we want to return the virtual size
+ virtual wxSize GetBestVirtualSize() const;
+
+ // Return the size best suited for the current window
+ // (this isn't a virtual size, this is a sensible size for the window)
+ virtual wxSize DoGetBestSize() const;
+
// Set the x, y scrolling increments.
void SetScrollRate( int xstep, int ystep );
// Override this function if you don't want to have wxScrolledWindow
// automatically change the origin according to the scroll position.
- void PrepareDC(wxDC& dc) { DoPrepareDC(); }
+ void PrepareDC(wxDC& dc) { DoPrepareDC(dc); }
// lay out the window and its children
virtual bool Layout();
private:
DECLARE_EVENT_TABLE()
- DECLARE_ABSTRACT_CLASS(wxScrolledWindow)
+ DECLARE_DYNAMIC_CLASS(wxScrolledWindow)
};
#endif