\helpref{wxControl}{wxcontrol}\\
\helpref{wxWindow}{wxwindow}\\
-\helpref{wxEvtHandler}{wxEvtHandler}\\
+\helpref{wxEvtHandler}{wxevthandler}\\
\helpref{wxObject}{wxobject}
+\wxheading{Include files}
+
+<wx/gauge.h>
+
\wxheading{Window styles}
\twocolwidtha{5cm}
\begin{twocollist}\itemsep=0pt
\twocolitem{\windowstyle{wxGA\_HORIZONTAL}}{Creates a horizontal gauge.}
\twocolitem{\windowstyle{wxGA\_VERTICAL}}{Creates a vertical gauge.}
-\twocolitem{\windowstyle{wxGA\_PROGRESSBAR}}{Under Windows 95, creates a horizontal progress bar.}
+%\twocolitem{\windowstyle{wxGA\_PROGRESSBAR}}{Obsolete, doesn't do anything any more}
+\twocolitem{\windowstyle{wxGA\_SMOOTH}}{Creates smooth progress bar with one pixel wide update step (not supported by all platforms).}
\end{twocollist}
See also \helpref{window styles overview}{windowstyles}.
\latexignore{\rtfignore{\wxheading{Members}}}
-\membersection{wxGauge::wxGauge}\label{wxgaugeconstr}
+
+\membersection{wxGauge::wxGauge}\label{wxgaugector}
\func{}{wxGauge}{\void}
\docparam{name}{Window name.}
-\wxheading{Remarks}
-
-Under Windows 95, there are two different styles of gauge: normal gauge, and progress bar (when
-the {\bf wxGA\_PROGRESSBAR} style is used). A progress bar is always horizontal.
-
\wxheading{See also}
\helpref{wxGauge::Create}{wxgaugecreate}
-\membersection{wxGauge::\destruct{wxGauge}}
+
+\membersection{wxGauge::\destruct{wxGauge}}\label{wxgaugedtor}
\func{}{\destruct{wxGauge}}{\void}
Destructor, destroying the gauge.
+
\membersection{wxGauge::Create}\label{wxgaugecreate}
\func{bool}{Create}{\param{wxWindow* }{parent}, \param{wxWindowID }{id},\rtfsp
\param{int}{ range}, \param{const wxPoint\& }{ pos = wxDefaultPosition}, \param{const wxSize\&}{ size = wxDefaultSize},\rtfsp
\param{long}{ style = wxGA\_HORIZONTAL}, \param{const wxValidator\& }{validator = wxDefaultValidator}, \param{const wxString\& }{name = ``gauge"}}
-Creates the gauge for two-step construction. See \helpref{wxGauge::wxGauge}{wxgaugeconstr}\rtfsp
+Creates the gauge for two-step construction. See \helpref{wxGauge::wxGauge}{wxgaugector}\rtfsp
for further details.
+
\membersection{wxGauge::GetBezelFace}\label{wxgaugegetbezelface}
\constfunc{int}{GetBezelFace}{\void}
\wxheading{Remarks}
-Windows only, not for {\bf wxGA\_PROGRESSBAR}.
+This method is not implemented (returns $0$) for most platforms.
\wxheading{See also}
\helpref{wxGauge::SetBezelFace}{wxgaugesetbezelface}
+
\membersection{wxGauge::GetRange}\label{wxgaugegetrange}
\constfunc{int}{GetRange}{\void}
Returns the maximum position of the gauge.
+\wxheading{Remarks}
+
+This method is not implemented (doesn't do anything) for most platforms.
+
\wxheading{See also}
\helpref{wxGauge::SetRange}{wxgaugesetrange}
+
\membersection{wxGauge::GetShadowWidth}\label{wxgaugegetshadowwidth}
\constfunc{int}{GetShadowWidth}{\void}
\wxheading{Remarks}
-Windows only, not for {\bf wxGA\_PROGRESSBAR}.
+This method is not implemented (returns $0$) for most platforms.
\wxheading{See also}
\helpref{wxGauge::SetShadowWidth}{wxgaugesetshadowwidth}
+
\membersection{wxGauge::GetValue}\label{wxgaugegetvalue}
\constfunc{int}{GetValue}{\void}
\helpref{wxGauge::SetValue}{wxgaugesetvalue}
+
+\membersection{wxGauge::IsVertical}\label{wxgaugeisvertical}
+
+\constfunc{bool}{IsVertical}{\void}
+
+Returns \true if the gauge is vertical (has \texttt{wxGA\_VERTICAL} style) and
+\false otherwise.
+
+
\membersection{wxGauge::SetBezelFace}\label{wxgaugesetbezelface}
\func{void}{SetBezelFace}{\param{int }{width}}
\wxheading{Remarks}
-Windows only, not for {\bf wxGA\_PROGRESSBAR}.
+This method is not implemented (doesn't do anything) for most platforms.
\wxheading{See also}
\helpref{wxGauge::GetBezelFace}{wxgaugegetbezelface}
+
\membersection{wxGauge::SetRange}\label{wxgaugesetrange}
\func{void}{SetRange}{\param{int }{range}}
\helpref{wxGauge::GetRange}{wxgaugegetrange}
+
\membersection{wxGauge::SetShadowWidth}\label{wxgaugesetshadowwidth}
\func{void}{SetShadowWidth}{\param{int }{width}}
\wxheading{Remarks}
-Windows only, not for {\bf wxGA\_PROGRESSBAR}.
+This method is not implemented (doesn't do anything) for most platforms.
+
\membersection{wxGauge::SetValue}\label{wxgaugesetvalue}