#ifndef _WX_CLIPBRD_H_BASE_
#define _WX_CLIPBRD_H_BASE_
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma interface "clipboardbase.h"
-#endif
-
#include "wx/defs.h"
#if wxUSE_CLIPBOARD
#include "wx/object.h"
-#include "wx/wxchar.h"
+#include "wx/chartype.h"
class WXDLLEXPORT wxDataFormat;
class WXDLLEXPORT wxDataObject;
class WXDLLEXPORT wxClipboardBase : public wxObject
{
public:
- wxClipboardBase() {}
+ wxClipboardBase() { m_usePrimary = false; }
// open the clipboard before Add/SetData() and GetData()
virtual bool Open() = 0;
// fill data with data on the clipboard (if available)
virtual bool GetData( wxDataObject& data ) = 0;
-
+
// clears wxTheClipboard and the system's clipboard if possible
virtual void Clear() = 0;
// flushes the clipboard: this means that the data which is currently on
// clipboard will stay available even after the application exits (possibly
// eating memory), otherwise the clipboard will be emptied on exit
- virtual bool Flush() { return FALSE; }
+ virtual bool Flush() { return false; }
- // X11 has two clipboards which get selected by this call. Empty on MSW.
- virtual void UsePrimarySelection( bool WXUNUSED(primary) = FALSE ) { }
+ // this allows to choose whether we work with CLIPBOARD (default) or
+ // PRIMARY selection on X11-based systems
+ //
+ // on the other ones, working with primary selection does nothing: this
+ // allows to write code which sets the primary selection when something is
+ // selected without any ill effects (i.e. without overwriting the
+ // clipboard which would be wrong on the platforms without X11 PRIMARY)
+ virtual void UsePrimarySelection(bool usePrimary = false)
+ {
+ m_usePrimary = usePrimary;
+ }
+
+ // return true if we're using primary selection
+ bool IsUsingPrimarySelection() const { return m_usePrimary; }
// Returns global instance (wxTheClipboard) of the object:
static wxClipboard *Get();
+
+
+ // don't use this directly, it is public for compatibility with some ports
+ // (wxX11, wxMotif, ...) only
+ bool m_usePrimary;
};
// ----------------------------------------------------------------------------
#include "wx/msw/clipbrd.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/clipbrd.h"
-#elif defined(__WXGTK__)
+#elif defined(__WXGTK20__)
#include "wx/gtk/clipbrd.h"
+#elif defined(__WXGTK__)
+ #include "wx/gtk1/clipbrd.h"
#elif defined(__WXX11__)
#include "wx/x11/clipbrd.h"
#elif defined(__WXMGL__)