to use with objects of sizeof() greater than sizeof(long) will provoke a
runtime assertion failure, however declaring a wxArray of floats will not (on
the machines where sizeof(float) <= sizeof(long)), yet it will {\bf not} work,
-please use wxObjArray for storing floats and doubles (NB: a more efficient
-wxArrayDouble class is scheduled for the next release of wxWidgets).
+please use wxObjArray for storing floats and doubles.
wxSortedArray is a wxArray variant which should be used when searching in the
array is a frequently used operation. It requires you to define an additional
\end{verbatim}
i.e. there is only one {\tt DEFINE} macro and no need for separate
-{\tt DECLARE} one.
+{\tt DECLARE} one. For the arrays of the primitive types, the macros
+{\tt WX\_DEFINE\_ARRAY\_CHAR/SHORT/INT/SIZE\_T/LONG/DOUBLE} should be used
+depending on the sizeof of the values (notice that storing values of smaller
+type, e.g. shorts, in an array of larger one, e.g. {\tt ARRAY\_INT}, does
+\emph{not} work on all architectures!).
\wxheading{See also:}
retrieve them - possibly using just the C array indexing $[]$ operator which
does exactly the same as \helpref{Item()}{wxarrayitem} method.
-\helpref{Count}{wxarraycount}\\
\helpref{GetCount}{wxarraygetcount}\\
\helpref{IsEmpty}{wxarrayisempty}\\
\helpref{Item}{wxarrayitem}\\
\helpref{Add}{wxarrayadd}\\
\helpref{Insert}{wxarrayinsert}\\
\helpref{SetCount}{wxarraysetcount}\\
-\helpref{WX\_APPEND\_ARRAY}{wxappendarray}
+\helpref{WX\_APPEND\_ARRAY}{wxappendarray}\\
+\helpref{WX\_PREPEND\_ARRAY}{wxprependarray}
\membersection{Removing items}\label{arrayremoving}
WX_DEFINE_ARRAY(MyClass *, ArrayOfMyClass);
\end{verbatim}
-Note that wxWidgets predefines the following standard array classes: wxArrayInt,
-wxArrayLong and wxArrayPtrVoid.
+Note that wxWidgets predefines the following standard array classes: {\bf wxArrayInt},
+{\bf wxArrayLong}, {\bf wxArrayShort}, {\bf wxArrayDouble}, {\bf wxArrayPtrVoid}.
+
\membersection{WX\_DEFINE\_SORTED\_ARRAY}\label{wxdefinesortedarray}
This macro may be used to append all elements of the {\it other} array to the
{\it array}. The two arrays must be of the same type.
+\membersection{WX\_PREPEND\_ARRAY}\label{wxprependarray}
+
+\func{void}{WX\_PREPEND\_ARRAY}{\param{wxArray\& }{array}, \param{wxArray\& }{other}}
+
+This macro may be used to prepend all elements of the {\it other} array to the
+{\it array}. The two arrays must be of the same type.
+
\membersection{WX\_CLEAR\_ARRAY}\label{wxcleararray}
\func{void}{WX\_CLEAR\_ARRAY}{\param{wxArray\& }{array}}
Preallocates memory for a given number of array elements. It is worth calling
when the number of items which are going to be added to the array is known in
advance because it will save unneeded memory reallocation. If the array already
-has enough memory for the given number of items, nothing happens.
+has enough memory for the given number of items, nothing happens. In any case,
+the existing contents of the array is not modified.
\membersection{wxArray::Clear}\label{wxarrayclear}
This function does the same as \helpref{Empty()}{wxarrayempty} and additionally
frees the memory allocated to the array.
-\membersection{wxArray::Count}\label{wxarraycount}
-
-\constfunc{size\_t}{Count}{\void}
-
-Same as \helpref{GetCount()}{wxarraygetcount}. This function is deprecated -
-it exists only for compatibility.
-
\membersection{wxObjArray::Detach}\label{wxobjarraydetach}
\func{T *}{Detach}{\param{size\_t }{index}}