#endif
#include <unistd.h>
-#ifdef __VMS
+#if defined(__DARWIN__)
+// FIXME: select must be used instead of poll (GD)
+#elif defined(__VMS)
# include <poll.h>
#else
# include <sys/poll.h>
wxMutexGuiLeave();
g_mainThreadLocked = TRUE;
+#ifdef __DARWIN__
+ // FIXME: poll is not available under Darwin/Mac OS X and this needs
+ // to be implemented using select instead (GD)
+ // what about other BSD derived systems?
+ res = -1;
+#else
res = poll( (struct pollfd*) ufds, nfds, timeout );
+#endif
wxMutexGuiEnter();
g_mainThreadLocked = FALSE;
wxWindow* win = node->GetData();
if (SendIdleEvents(win))
needMore = TRUE;
+
node = node->GetNext();
}
+ node = wxTopLevelWindows.GetFirst();
+ while (node)
+ {
+ wxWindow* win = node->GetData();
+ CallInternalIdle( win );
+
+ node = node->GetNext();
+ }
return needMore;
}
+bool wxApp::CallInternalIdle( wxWindow* win )
+{
+ win->OnInternalIdle();
+
+ wxNode* node = win->GetChildren().First();
+ while (node)
+ {
+ wxWindow* win = (wxWindow*) node->Data();
+ CallInternalIdle( win );
+
+ node = node->Next();
+ }
+
+ return TRUE;
+}
+
bool wxApp::SendIdleEvents( wxWindow* win )
{
bool needMore = FALSE;
node = node->Next();
}
- win->OnInternalIdle();
-
return needMore;
}