#elif defined( __WXMAC__)
#define USE_PRECOMPILED_MAC_HEADERS 0 /*Set to 0 if you don't want to use precompiled MacHeaders*/
#define ACCESSOR_CALLS_ARE_FUNCTIONS 1
- #if defined( __WXDEBUG__ ) && !defined(__MACH__)
- // otherwise the debugger looses all symbol information
- #define OPAQUE_TOOLBOX_STRUCTS 0
- #else
#define OPAQUE_TOOLBOX_STRUCTS 1
- #endif
#ifdef __MACH__
#include <ansi_prefix.mach.h>
#include <msl_c_version.h>
#define USE_DEFINE
-// in order to avoid problems further down in wxWindows
+// in order to avoid problems further down in wxWidgets
#ifdef __cplusplus