#ifndef _WX_SETUP_H_
#define _WX_SETUP_H_
-// ----------------------------------------------------------------------------
-// global settings
-// ----------------------------------------------------------------------------
-
-// define this to 0 when building wxBase library - this can also be done from
-// makefile/project file overriding the value here
-#ifndef wxUSE_GUI
- #define wxUSE_GUI 1
-#endif // wxUSE_GUI
-
-// ----------------------------------------------------------------------------
-// compatibility settings
-// ----------------------------------------------------------------------------
-
-// This setting determines the compatibility with 2.4 API: set it to 1 to
-// enable it but please consider updating your code instead.
-//
-// Default is 0
-//
-// Recommended setting: 0 (please update your code)
-#define WXWIN_COMPATIBILITY_2_4 0
-
-// This setting determines the compatibility with 2.6 API: set it to 0 to
-// flag all cases of using deprecated functions.
-//
-// Default is 1 but please try building your code with 0 as the default will
-// change to 0 in the next version and the deprecated functions will disappear
-// in the version after it completely.
-//
-// Recommended setting: 0 (please update your code)
-#define WXWIN_COMPATIBILITY_2_6 0
-
-// Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
-// If migrating between versions, your dialogs may seem to shrink.
-//
-// Default is 1
-//
-// Recommended setting: 0 (the new calculations are more correct!)
-#define wxDIALOG_UNIT_COMPATIBILITY 1
-
-// ----------------------------------------------------------------------------
-// debugging settings
-// ----------------------------------------------------------------------------
-
-// Generic comment about debugging settings: they are very useful if you don't
-// use any other memory leak detection tools such as Purify/BoundsChecker, but
-// are probably redundant otherwise. Also, Visual C++ CRT has the same features
-// as wxWidgets memory debugging subsystem built in since version 5.0 and you
-// may prefer to use it instead of built in memory debugging code because it is
-// faster and more fool proof.
-//
-// Using VC++ CRT memory debugging is enabled by default in debug mode
-// (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
-// and if __NO_VC_CRTDBG__ is not defined.
-
-// If 1, enables wxDebugContext, for writing error messages to file, etc. If
-// __WXDEBUG__ is not defined, will still use the normal memory operators.
-//
-// Default is 0
-//
-// Recommended setting: 0
-#define wxUSE_DEBUG_CONTEXT 0
-
-// If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
-// __WXDEBUG__ is also defined.
-//
-// WARNING: this code may not work with all architectures, especially if
-// alignment is an issue. This switch is currently ignored for mingw / cygwin
-//
-// Default is 0
-//
-// Recommended setting: 1 if you are not using a memory debugging tool, else 0
-#define wxUSE_MEMORY_TRACING 0
-
-// In debug mode, cause new and delete to be redefined globally.
-// If this causes problems (e.g. link errors which is a common problem
-// especially if you use another library which also redefines the global new
-// and delete), set this to 0.
-// This switch is currently ignored for mingw / cygwin
-//
-// Default is 0
-//
-// Recommended setting: 0
-#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
-
-// In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
-// this causes problems (e.g. link errors), set this to 0. You may need to set
-// this to 0 if using templates (at least for VC++). This switch is currently
-// ignored for mingw / cygwin / CodeWarrior
-//
-// Default is 0
-//
-// Recommended setting: 0
-#define wxUSE_DEBUG_NEW_ALWAYS 0
-
-// wxHandleFatalExceptions() may be used to catch the program faults at run
-// time and, instead of terminating the program with a usual GPF message box,
-// call the user-defined wxApp::OnFatalException() function. If you set
-// wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
-//
-// This setting is for Win32 only and can only be enabled if your compiler
-// supports Win32 structured exception handling (currently only VC++ does)
-//
-// Default is 1
-//
-// Recommended setting: 1 if your compiler supports it.
-#if defined(_MSC_VER) || \
- (defined(__BORLANDC__) && __BORLANDC__ >= 0x0550)
- #define wxUSE_ON_FATAL_EXCEPTION 0
-#else
-#define wxUSE_ON_FATAL_EXCEPTION 0
-#endif
-
-// ----------------------------------------------------------------------------
-// Unicode support
-// ----------------------------------------------------------------------------
-
-// Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be
-// defined as wchar_t, wxString will use Unicode internally. If you set this
-// to 1, you must use wxT() macro for all literal strings in the program.
-//
-// Unicode is currently only fully supported under Windows NT/2000/XP
-// (Windows 9x doesn't support it and the programs compiled in Unicode mode
-// will not run under 9x -- but see wxUSE_UNICODE_MSLU below).
-//
-// Default is 0
-//
-// Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
-#ifndef wxUSE_UNICODE
- #define wxUSE_UNICODE 0
-#endif
-
-// Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWidgets in Unicode mode
-// and be able to run compiled apps under Windows 9x as well as NT/2000/XP.
-// This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
-// http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note
-// that you will have to modify the makefiles to include unicows.lib import
-// library as the first library (see installation instructions in install.txt
-// to learn how to do it when building the library or samples).
-//
-// If your compiler doesn't have unicows.lib, you can get a version of it at
-// http://libunicows.sourceforge.net
-//
-// Default is 0
-//
-// Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
-#define wxUSE_UNICODE_MSLU 0
-
-// Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
-// compiling the program in Unicode mode. More precisely, it will be possible
-// to construct wxString from a wide (Unicode) string and convert any wxString
-// to Unicode.
-//
-// Default is 1
-//
-// Recommended setting: 1
-#define wxUSE_WCHAR_T 0
-
-// ----------------------------------------------------------------------------
-// global features
-// ----------------------------------------------------------------------------
-
-// Compile library in exception-safe mode? If set to 1, the library will try to
-// behave correctly in presence of exceptions (even though it still will not
-// use the exceptions itself) and notify the user code about any unhandled
-// exceptions. If set to 0, propagation of the exceptions through the library
-// code will lead to undefined behaviour -- but the code itself will be
-// slightly smaller and faster.
-//
-// Default is 1
-//
-// Recommended setting: depends on whether you intend to use C++ exceptions
-// in your own code (1 if you do, 0 if you don't)
-#define wxUSE_EXCEPTIONS 1
-
-// Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
-//
-// Default is 0
-//
-// Recommended setting: 0
-#define wxUSE_EXTENDED_RTTI 0
-
-#if defined(__BORLANDC__)
-#undef wxUSE_EXTENDED_RTTI
-#define wxUSE_EXTENDED_RTTI 1
-#endif
-
-// Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
-// std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
-// and for wxHashMap to be implemented with templates.
-//
-// Default is 0
-//
-// Recommended setting: YMMV
-#define wxUSE_STL 0
-
-// Support for message/error logging. This includes wxLogXXX() functions and
-// wxLog and derived classes. Don't set this to 0 unless you really know what
-// you are doing.
-//
-// Default is 1
-//
-// Recommended setting: 1 (always)
-#define wxUSE_LOG 0
-
-// Recommended setting: 1
-#define wxUSE_LOGWINDOW 0
-
-// Recommended setting: 1
-#define wxUSE_LOGGUI 0
-
-// Recommended setting: 1
-#define wxUSE_LOG_DIALOG 0
-
-// Support for command line parsing using wxCmdLineParser class.
-//
-// Default is 1
-//
-// Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
-#define wxUSE_CMDLINE_PARSER 0
-
-// Support for multithreaded applications: if 1, compile in thread classes
-// (thread.h) and make the library a bit more thread safe. Although thread
-// support is quite stable by now, you may still consider recompiling the
-// library without it if you have no use for it - this will result in a
-// somewhat smaller and faster operation.
-//
-// This is ignored under Win16, threads are only supported under Win32.
-//
-// Default is 1
-//
-// Recommended setting: 0 unless you do plan to develop MT applications
-#define wxUSE_THREADS 0
-
-// If enabled (1), compiles wxWidgets streams classes
-#define wxUSE_STREAMS 0
-
-// Use standard C++ streams if 1. If 0, use wxWin streams implementation.
-#define wxUSE_STD_IOSTREAM 0
-
-// ----------------------------------------------------------------------------
-// non GUI features selection
-// ----------------------------------------------------------------------------
-
-// Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
-// integer which is implemented in terms of native 64 bit integers if any or
-// uses emulation otherwise.
-//
-// This class is required by wxDateTime and so you should enable it if you want
-// to use wxDateTime. For most modern platforms, it will use the native 64 bit
-// integers in which case (almost) all of its functions are inline and it
-// almost does not take any space, so there should be no reason to switch it
-// off.
-//
-// Recommended setting: 1
-#define wxUSE_LONGLONG 1
-
-// Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
-// POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
-//
-// Default is 1
-//
-// Recommended setting: 1 (wxFile is highly recommended as it is required by
-// i18n code, wxFileConfig and others)
-#define wxUSE_FILE 0
-#define wxUSE_FFILE 0
-
-// Use wxFSVolume class providing access to the configured/active mount points
-//
-// Default is 1
-//
-// Recommended setting: 1 (but may be safely disabled if you don't use it)
-#define wxUSE_FSVOLUME 1
-
-// Use wxStandardPaths class which allows to retrieve some standard locations
-// in the file system
-//
-// Default is 1
-//
-// Recommended setting: 1 (may be disabled to save space, but not much)
-#define wxUSE_STDPATHS 1
-
-// use wxTextBuffer class: required by wxTextFile
-#define wxUSE_TEXTBUFFER 0
-
-// use wxTextFile class: requires wxFile and wxTextBuffer, required by
-// wxFileConfig
-#define wxUSE_TEXTFILE 0
-
-// i18n support: _() macro, wxLocale class. Requires wxTextFile.
-#define wxUSE_INTL 0
-
-// Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
-// allow to manipulate dates, times and time intervals. wxDateTime replaces the
-// old wxTime and wxDate classes which are still provided for backwards
-// compatibility (and implemented in terms of wxDateTime).
-//
-// Note that this class is relatively new and is still officially in alpha
-// stage because some features are not yet (fully) implemented. It is already
-// quite useful though and should only be disabled if you are aiming at
-// absolutely minimal version of the library.
-//
-// Requires: wxUSE_LONGLONG
-//
-// Default is 1
-//
-// Recommended setting: 1
-#define wxUSE_DATETIME 1
-
-// Set wxUSE_TIMER to 1 to compile wxTimer class
-//
-// Default is 1
-//
-// Recommended setting: 1
-#define wxUSE_TIMER 0
-
-// Use wxStopWatch clas.
-//
-// Default is 1
-//
-// Recommended setting: 1 (needed by wxSocket)
-#define wxUSE_STOPWATCH 0
-
-// Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
-// which allow the application to store its settings in the persistent
-// storage. Setting this to 1 will also enable on-demand creation of the
-// global config object in wxApp.
-//
-// See also wxUSE_CONFIG_NATIVE below.
-//
-// Recommended setting: 1
-#define wxUSE_CONFIG 1
-
-// If wxUSE_CONFIG is 1, you may choose to use either the native config
-// classes under Windows (using .INI files under Win16 and the registry under
-// Win32) or the portable text file format used by the config classes under
-// Unix.
-//
-// Default is 1 to use native classes. Note that you may still use
-// wxFileConfig even if you set this to 1 - just the config object created by
-// default for the applications needs will be a wxRegConfig or wxIniConfig and
-// not wxFileConfig.
-//
-// Recommended setting: 1
-#define wxUSE_CONFIG_NATIVE 1
-
-// If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
-// to connect/disconnect from the network and be notified whenever the dial-up
-// network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
-//
-// Default is 1.
-//
-// Recommended setting: 1
-#define wxUSE_DIALUP_MANAGER 0
-
-// Compile in classes for run-time DLL loading and function calling.
-// Required by wxUSE_DIALUP_MANAGER.
-//
-// This setting is for Win32 only
-//
-// Default is 1.
-//
-// Recommended setting: 1
-#define wxUSE_DYNLIB_CLASS 0
-
-// experimental, don't use for now
-#define wxUSE_DYNAMIC_LOADER 0
-
-// Set to 1 to use socket classes
-#define wxUSE_SOCKETS 0
-
-// Set to 1 to enable virtual file systems (required by wxHTML)
-#define wxUSE_FILESYSTEM 0
-
-// Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
-#define wxUSE_FS_ZIP 0
-
-// Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
-#define wxUSE_FS_INET 0
-
-// wxArchive classes for accessing archives such as zip and tar
-#define wxUSE_ARCHIVE_STREAMS 0
-
-// Set to 1 to compile wxZipInput/OutputStream classes.
-#define wxUSE_ZIPSTREAM 0
-
-// Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
-// wxUSE_LIBPNG
-#define wxUSE_ZLIB 0
-
-// If enabled, the code written by Apple will be used to write, in a portable
-// way, float on the disk. See extended.c for the license which is different
-// from wxWidgets one.
-//
-// Default is 1.
-//
-// Recommended setting: 1 unless you don't like the license terms (unlikely)
-#define wxUSE_APPLE_IEEE 0
-
-// Joystick support class
-#define wxUSE_JOYSTICK 0
-
-// wxFontMapper class
-#define wxUSE_FONTMAP 0
-
-// wxMimeTypesManager class
-#define wxUSE_MIMETYPE 0
-
-// wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
-// or wxURL you need to set this to 1.
-//
-// Default is 1.
-//
-// Recommended setting: 1
-#define wxUSE_PROTOCOL 0
-
-// The settings for the individual URL schemes
-#define wxUSE_PROTOCOL_FILE 0
-#define wxUSE_PROTOCOL_FTP 0
-#define wxUSE_PROTOCOL_HTTP 0
-
-// Define this to use wxURL class.
-#define wxUSE_URL 0
-
-// Define this to use native platform url and protocol support.
-// Currently valid only for MS-Windows.
-// Note: if you set this to 1, you can open ftp/http/gopher sites
-// and obtain a valid input stream for these sites
-// even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
-// Doing so reduces the code size.
-//
-// This code is experimental and subject to change.
-#define wxUSE_URL_NATIVE 0
-
-// Support for regular expression matching via wxRegEx class: enable this to
-// use POSIX regular expressions in your code. You need to compile regex
-// library from src/regex to use it under Windows.
-//
-// Default is 0
-//
-// Recommended setting: 1 if your compiler supports it, if it doesn't please
-// contribute us a makefile for src/regex for it
-#define wxUSE_REGEX 0
-
-// wxSystemOptions class
-#define wxUSE_SYSTEM_OPTIONS 0
-
-// wxSound class
-#define wxUSE_SOUND 0
-
-#define wxUSE_MEDIACTRL 0
-
-// Use wxWidget's XRC XML-based resource system. Recommended.
-//
-// Default is 1
-//
-// Recommended setting: 1 (requires wxUSE_XML)
-#define wxUSE_XRC 0
-
-// XML parsing classes. Note that their API will change in the future, so
-// using wxXmlDocument and wxXmlNode in your app is not recommended.
-//
-// Default is 1
-//
-// Recommended setting: 1 (required by XRC)
-#if wxUSE_XRC
-# define wxUSE_XML 1
-#else
-# define wxUSE_XML 0
-#endif
-
-// ----------------------------------------------------------------------------
-// Individual GUI controls
-// ----------------------------------------------------------------------------
-
-// You must set wxUSE_CONTROLS to 1 if you are using any controls at all
-// (without it, wxControl class is not compiled)
-//
-// Default is 1
-//
-// Recommended setting: 1 (don't change except for very special programs)
-#define wxUSE_CONTROLS 1
-
-// wxPopupWindow class is a top level transient window. It is currently used
-// to implement wxTipWindow
-//
-// Default is 1
-//
-// Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
-#define wxUSE_POPUPWIN 0
-
-// wxTipWindow allows to implement the custom tooltips, it is used by the
-// context help classes. Requires wxUSE_POPUPWIN.
-//
-// Default is 1
-//
-// Recommended setting: 1 (may be set to 0)
-#define wxUSE_TIPWINDOW 0
-
-// Each of the settings below corresponds to one wxWidgets control. They are
-// all switched on by default but may be disabled if you are sure that your
-// program (including any standard dialogs it can show!) doesn't need them and
-// if you desperately want to save some space. If you use any of these you must
-// set wxUSE_CONTROLS as well.
-//
-// Default is 1
-//
-// Recommended setting: 1
-#define wxUSE_BUTTON 1 // wxButton
-#define wxUSE_BMPBUTTON 0 // wxBitmapButton
-#define wxUSE_CALENDARCTRL 0 // wxCalendarCtrl
-#define wxUSE_CHECKBOX 1 // wxCheckBox
-#define wxUSE_CHECKLISTBOX 0 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
-#define wxUSE_CHOICE 0 // wxChoice
-#define wxUSE_COMBOBOX 0 // wxComboBox
-#define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
-#define wxUSE_GAUGE 0 // wxGauge
-#define wxUSE_LISTBOX 0 // wxListBox
-#define wxUSE_LISTCTRL 0 // wxListCtrl
-#define wxUSE_RADIOBOX 1 // wxRadioBox
-#define wxUSE_RADIOBTN 1 // wxRadioButton
-#define wxUSE_SCROLLBAR 0 // wxScrollBar
-#define wxUSE_SLIDER 1 // wxSlider
-#define wxUSE_SPINBTN 0 // wxSpinButton
-#define wxUSE_SPINCTRL 0 // wxSpinCtrl
-#define wxUSE_STATBOX 0 // wxStaticBox
-#define wxUSE_STATLINE 0 // wxStaticLine
-#define wxUSE_STATTEXT 1 // wxStaticText
-#define wxUSE_STATBMP 0 // wxStaticBitmap
-#define wxUSE_TEXTCTRL 0 // wxTextCtrl
-#define wxUSE_TOGGLEBTN 1 // requires wxButton
-#define wxUSE_TREECTRL 0 // wxTreeCtrl
-
-// Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
-// below either wxStatusBarPalm or a generic wxStatusBar will be used.
-//
-// Default is 1
-//
-// Recommended setting: 1
-#define wxUSE_STATUSBAR 1
-
-// Two status bar implementations are available under PalmOS: the generic one
-// or the wrapper around native status bar. For native look and feel the native
-// version should be used.
-//
-// Default is 1.
-//
-// Recommended setting: 1 (there is no advantage in using the generic one)
-#define wxUSE_NATIVE_STATUSBAR 1
-
-// wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
-// classes at all. Otherwise, use the native toolbar class unless
-// wxUSE_TOOLBAR_NATIVE is 0.
-//
-// Default is 1 for all settings.
-//
-// Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
-#define wxUSE_TOOLBAR 0
-#define wxUSE_TOOLBAR_NATIVE 0
-
-// wxNotebook is a control with several "tabs" located on one of its sides. It
-// may be used ot logically organise the data presented to the user instead of
-// putting everything in one huge dialog. It replaces wxTabControl and related
-// classes of wxWin 1.6x.
-//
-// Default is 1.
-//
-// Recommended setting: 1
-#define wxUSE_NOTEBOOK 0
-
-// wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
-// the tabs
-//
-// Default is 1.
-//
-// Recommended setting: 1
-#define wxUSE_LISTBOOK 0
-
-// wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
-// the tabs
-//
-// Default is 1.
-//
-// Recommended setting: 1
-#define wxUSE_CHOICEBOOK 0
-
-// wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of
-// the tabs
-//
-// Default is 1.
-//
-// Recommended setting: 1
-#define wxUSE_TREEBOOK 0
-
-// wxTabDialog is a generic version of wxNotebook but it is incompatible with
-// the new class. It shouldn't be used in new code.
-//
-// Default is 0.
-//
-// Recommended setting: 0 (use wxNotebook)
-#define wxUSE_TAB_DIALOG 0
-
-// wxGrid class
-//
-// Default is 1 for both options.
-//
-// Recommended setting: 1
-//
-#define wxUSE_GRID 0
-
-// ----------------------------------------------------------------------------
-// Miscellaneous GUI stuff
-// ----------------------------------------------------------------------------
-
-// wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
-#define wxUSE_ACCEL 0
-
-// Hotkey support (currently Windows only)
-#define wxUSE_HOTKEY 0
-
-// Use wxCaret: a class implementing a "cursor" in a text control (called caret
-// under Windows).
-//
-// Default is 1.
-//
-// Recommended setting: 1 (can be safely set to 0, not used by the library)
-#define wxUSE_CARET 0
-
-// Use wxDisplay class: it allows enumerating all displays on a system and
-// working with them.
-//
-// Default is 0 because it isn't yet implemented on all platforms
-//
-// Recommended setting: 1 if you need it, can be safely set to 0 otherwise
-#define wxUSE_DISPLAY 0
-
-// Miscellaneous geometry code: needed for Canvas library
-#define wxUSE_GEOMETRY 0
-
-// Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
-// wxListCtrl.
-//
-// Default is 1.
-//
-// Recommended setting: 1 (set it to 0 if you don't use any of the controls
-// enumerated above, then this class is mostly useless too)
-#define wxUSE_IMAGLIST 0
-
-// Use wxMenu, wxMenuBar, wxMenuItem.
-//
-// Default is 1.
-//
-// Recommended setting: 1 (can't be disabled under MSW)
-#define wxUSE_MENUS 1
-
-// Use wxSashWindow class.
-//
-// Default is 1.
-//
-// Recommended setting: 1
-#define wxUSE_SASH 0
-
-// Use wxSplitterWindow class.
-//
-// Default is 1.
-//
-// Recommended setting: 1
-#define wxUSE_SPLITTER 0
-
-// Use wxToolTip and wxWindow::Set/GetToolTip() methods.
-//
-// Default is 1.
-//
-// Recommended setting: 1
-#define wxUSE_TOOLTIPS 0
-
-// wxValidator class and related methods
-#define wxUSE_VALIDATORS 0
-
-// wxDC cacheing implementation
-#define wxUSE_DC_CACHEING 0
-
-// Set this to 1 to enable the use of DIB's for wxBitmap to support
-// bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only.
-#define wxUSE_DIB_FOR_BITMAP 0
-
-// Set this to 1 to enable wxDIB
-#define wxUSE_WXDIB 0
-
-// ----------------------------------------------------------------------------
-// common dialogs
-// ----------------------------------------------------------------------------
-
-// On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
-// file selector, printer dialog). Switching this off also switches off the
-// printing architecture and interactive wxPrinterDC.
-//
-// Default is 1
-//
-// Recommended setting: 1 (unless it really doesn't work)
-#define wxUSE_COMMON_DIALOGS 0
-
-// wxBusyInfo displays window with message when app is busy. Works in same way
-// as wxBusyCursor
-#define wxUSE_BUSYINFO 0
-
-// Use single/multiple choice dialogs.
-//
-// Default is 1
-//
-// Recommended setting: 1 (used in the library itself)
-#define wxUSE_CHOICEDLG 0
-
-// Use colour picker dialog
-//
-// Default is 1
-//
-// Recommended setting: 1
-#define wxUSE_COLOURDLG 1
-
-// wxDirDlg class for getting a directory name from user
-#define wxUSE_DIRDLG 0
-
-// TODO: setting to choose the generic or native one
-
-// Use file open/save dialogs.
-//
-// Default is 1
-//
-// Recommended setting: 1 (used in many places in the library itself)
-#define wxUSE_FILEDLG 0
-
-// Use find/replace dialogs.
-//
-// Default is 1
-//
-// Recommended setting: 1 (but may be safely set to 0)
-#define wxUSE_FINDREPLDLG 0
-
-// Use font picker dialog
-//
-// Default is 1
-//
-// Recommended setting: 1 (used in the library itself)
-#define wxUSE_FONTDLG 0
-
-// Use wxMessageDialog and wxMessageBox.
-//
-// Default is 1
-//
-// Recommended setting: 1 (used in the library itself)
-#define wxUSE_MSGDLG 1
-
-// progress dialog class for lengthy operations
-#define wxUSE_PROGRESSDLG 1
-
-// support for startup tips (wxShowTip &c)
-#define wxUSE_STARTUP_TIPS 0
-
-// text entry dialog and wxGetTextFromUser function
-#define wxUSE_TEXTDLG 0
-
-// number entry dialog
-#define wxUSE_NUMBERDLG 0
-
-// splash screen class
-#define wxUSE_SPLASH 0
-
-// wizards
-#define wxUSE_WIZARDDLG 0
-
-// ----------------------------------------------------------------------------
-// Metafiles support
-// ----------------------------------------------------------------------------
-
-// Windows supports the graphics format known as metafile which is, though not
-// portable, is widely used under Windows and so is supported by wxWin (under
-// Windows only, of course). Win16 (Win3.1) used the so-called "Window
-// MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
-// Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
-// default, WMFs will be used under Win16 and EMFs under Win32. This may be
-// changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
-// wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
-// in any metafile related classes at all.
-//
-// Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
-//
-// Recommended setting: default or 0 for everything for portable programs.
-#define wxUSE_METAFILE 0
-#define wxUSE_ENH_METAFILE 0
-#define wxUSE_WIN_METAFILES_ALWAYS 0
-
-// ----------------------------------------------------------------------------
-// Big GUI components
-// ----------------------------------------------------------------------------
-
-// Set to 0 to disable MDI support.
-//
-// Requires wxUSE_NOTEBOOK under platforms other than MSW.
-//
-// Default is 1.
-//
-// Recommended setting: 1, can be safely set to 0.
-#define wxUSE_MDI 0
-
-// Set to 0 to disable document/view architecture
-#define wxUSE_DOC_VIEW_ARCHITECTURE 0
-
-// Set to 0 to disable MDI document/view architecture
-//
-// Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
-#define wxUSE_MDI_ARCHITECTURE 0
-
-// Set to 0 to disable print/preview architecture code
-#define wxUSE_PRINTING_ARCHITECTURE 0
-
-// wxHTML sublibrary allows to display HTML in wxWindow programs and much,
-// much more.
-//
-// Default is 1.
-//
-// Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
-// smaller library.
-#define wxUSE_HTML 0
-
-// Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
-// headers and libraries to be able to compile the library with wxUSE_GLCANVAS
-// set to 1. Note that for some compilers (notably Microsoft Visual C++) you
-// will need to manually add opengl32.lib and glu32.lib to the list of
-// libraries linked with your program if you use OpenGL.
-//
-// Default is 0.
-//
-// Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
-#define wxUSE_GLCANVAS 0
-
-// ----------------------------------------------------------------------------
-// Data transfer
-// ----------------------------------------------------------------------------
-
-// Use wxClipboard class for clipboard copy/paste.
-//
-// Default is 1.
-//
-// Recommended setting: 1
-#define wxUSE_CLIPBOARD 0
-
-// Use wxDataObject and related classes. Needed for clipboard and OLE drag and
-// drop
-//
-// Default is 1.
-//
-// Recommended setting: 1
-#define wxUSE_DATAOBJ 0
-
-// Use wxDropTarget and wxDropSource classes for drag and drop (this is
-// different from "built in" drag and drop in wxTreeCtrl which is always
-// available). Requires wxUSE_DATAOBJ.
-//
-// Default is 1.
-//
-// Recommended setting: 1
-#define wxUSE_DRAG_AND_DROP 0
-
-// Use wxAccessible for enhanced and customisable accessibility.
-// Depends on wxUSE_OLE.
-//
-// Default is 0.
-//
-// Recommended setting (at present): 0
-#define wxUSE_ACCESSIBILITY 0
-
-// ----------------------------------------------------------------------------
-// miscellaneous settings
-// ----------------------------------------------------------------------------
-
-// wxSingleInstanceChecker class allows to verify at startup if another program
-// instance is running (it is only available under Win32)
-//
-// Default is 1
-//
-// Recommended setting: 1 (the class is tiny, disabling it won't save much
-// space)
-#define wxUSE_SNGLINST_CHECKER 0
-
-#define wxUSE_DRAGIMAGE 0
-
-#define wxUSE_IPC 0
- // 0 for no interprocess comms
-#define wxUSE_HELP 0
- // 0 for no help facility
-#define wxUSE_MS_HTML_HELP 0
- // 0 for no MS HTML Help
-
-// Use wxHTML-based help controller?
-#define wxUSE_WXHTML_HELP 0
-
-#define wxUSE_RESOURCES 0
- // 0 for no wxGetResource/wxWriteResource
-#define wxUSE_CONSTRAINTS 0
- // 0 for no window layout constraint system
-
-#define wxUSE_SPLINES 0
- // 0 for no splines
-
-#define wxUSE_MOUSEWHEEL 0
- // Include mouse wheel support
-
-// ----------------------------------------------------------------------------
-// postscript support settings
-// ----------------------------------------------------------------------------
-
-// Set to 1 for PostScript device context.
-#define wxUSE_POSTSCRIPT 0
-
-// Set to 1 to use font metric files in GetTextExtent
-#define wxUSE_AFM_FOR_POSTSCRIPT 0
-
-// ----------------------------------------------------------------------------
-// database classes
-// ----------------------------------------------------------------------------
-
-// Define 1 to use ODBC classes
-#define wxUSE_ODBC 0
-
-// For backward compatibility reasons, this parameter now only controls the
-// default scrolling method used by cursors. This default behavior can be
-// overriden by setting the second param of wxDB::wxDbGetConnection() or
-// wxDb() constructor to indicate whether the connection (and any wxDbTable()s
-// that use the connection) should support forward only scrolling of cursors,
-// or both forward and backward support for backward scrolling cursors is
-// dependent on the data source as well as the ODBC driver being used.
-#define wxODBC_FWD_ONLY_CURSORS 0
-
-// Default is 0. Set to 1 to use the deprecated classes, enum types, function,
-// member variables. With a setting of 1, full backward compatibility with the
-// 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
-// as future development will be done only on the non-deprecated
-// functions/classes/member variables/etc.
-#define wxODBC_BACKWARD_COMPATABILITY 0
-
-// ----------------------------------------------------------------------------
-// other compiler (mis)features
-// ----------------------------------------------------------------------------
-
-// Set this to 0 if your compiler can't cope with omission of prototype
-// parameters.
-//
-// Default is 1.
-//
-// Recommended setting: 1 (should never need to set this to 0)
-#define REMOVE_UNUSED_ARG 1
-
-// VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
-// them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1
-// and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be
-// used anyhow.
-//
-// Default is 1.
-//
-// Recommended setting: whatever your compiler likes more
-#define wxUSE_IOSTREAMH 1
-
-// ----------------------------------------------------------------------------
-// image format support
-// ----------------------------------------------------------------------------
-
-// wxImage supports many different image formats which can be configured at
-// compile-time. BMP is always supported, others are optional and can be safely
-// disabled if you don't plan to use images in such format sometimes saving
-// substantial amount of code in the final library.
-//
-// Some formats require an extra library which is included in wxWin sources
-// which is mentioned if it is the case.
-
-// Set to 1 for wxImage support (recommended).
-#define wxUSE_IMAGE 0
-
-// Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
-#define wxUSE_LIBPNG 0
-
-// Set to 1 for JPEG format support (requires libjpeg)
-#define wxUSE_LIBJPEG 0
-
-// Set to 1 for TIFF format support (requires libtiff)
-#define wxUSE_LIBTIFF 0
-
-// Set to 1 for GIF format support
-#define wxUSE_GIF 0
-
-// Set to 1 for PNM format support
-#define wxUSE_PNM 0
-
-// Set to 1 for PCX format support
-#define wxUSE_PCX 0
-
-// Set to 1 for IFF format support (Amiga format)
-#define wxUSE_IFF 0
-
-// Set to 1 for XPM format support
-#define wxUSE_XPM 0
-
-// Set to 1 for MS Icons and Cursors format support
-#define wxUSE_ICO_CUR 0
-
-// Set to 1 to compile in wxPalette class
-#define wxUSE_PALETTE 0
-
-// ----------------------------------------------------------------------------
-// Windows-only settings
-// ----------------------------------------------------------------------------
-
-// Set this to 1 if you want to use wxWidgets and MFC in the same program. This
-// will override some other settings (see below)
-//
-// Default is 0.
-//
-// Recommended setting: 0 unless you really have to use MFC
-#define wxUSE_MFC 0
-
-// Set this to 1 for generic OLE support: this is required for drag-and-drop,
-// clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
-// can't compile/doesn't have the OLE headers.
-//
-// Default is 1.
-//
-// Recommended setting: 1
-#define wxUSE_OLE 0
-
-// Set to 0 to disable PostScript print/preview architecture code under Windows
-// (just use Windows printing).
-#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
-
-// Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
-// which allows to put more than ~32Kb of text in it even under Win9x (NT
-// doesn't have such limitation).
-//
-// Default is 1 for compilers which support it
-//
-// Recommended setting: 1, only set it to 0 if your compiler doesn't have
-// or can't compile <richedit.h>
-#if defined(__WIN95__) && !defined(__WINE__) && !defined(__GNUWIN32_OLD__)
-#define wxUSE_RICHEDIT 0
-
-// TODO: This should be ifdef'ed for any compilers that don't support
-// RichEdit 2.0 but do have RichEdit 1.0...
-#define wxUSE_RICHEDIT2 0
-
-#else
-#define wxUSE_RICHEDIT 0
-#define wxUSE_RICHEDIT2 0
-#endif
-
-// Set this to 1 to enable support for the owner-drawn menu and listboxes. This
-// is required by wxUSE_CHECKLISTBOX.
-//
-// Default is 1.
-//
-// Recommended setting: 1, set to 0 for a small library size reduction
-#define wxUSE_OWNER_DRAWN 0
-
-// Set to 1 to compile MS Windows XP theme engine support
-#define wxUSE_UXTHEME 0
-
-// Set to 1 to auto-adapt to MS Windows XP themes where possible
-// (notably, wxNotebook pages)
-#define wxUSE_UXTHEME_AUTO 0
-
-// ----------------------------------------------------------------------------
-// obsolete settings
-// ----------------------------------------------------------------------------
-
-// NB: all settings in this section are obsolete and should not be used/changed
-// at all, they will disappear
-
-// Define 1 to use bitmap messages.
-#define wxUSE_BITMAP_MESSAGE 0
-
-// If 1, enables provision of run-time type information.
-// NOW MANDATORY: don't change.
-#define wxUSE_DYNAMIC_CLASSES 1
-
-#endif
- // _WX_SETUP_H_
+/* --- start common options --- */
// ----------------------------------------------------------------------------
// global settings
// ----------------------------------------------------------------------------
// Recommended setting: 0 unless you do plan to develop MT applications
#define wxUSE_THREADS 1
-// If enabled (1), compiles wxWidgets streams classes
+// If enabled, compiles wxWidgets streams classes
+//
+// wx stream classes are used for image IO, process IO redirection, network
+// protocols implementation and much more and so disabling this results in a
+// lot of other functionality being lost.
+//
+// Default is 1
+//
+// Recommended setting: 1 as setting it to 0 disables many other things
#define wxUSE_STREAMS 1
-// Use standard C++ streams if 1. If 0, use wxWin streams implementation only.
+// Use standard C++ streams if 1 instead of wx streams in some places. If
+// disabled (default), wx streams are used everywhere and wxWidgets doesn't
+// depend on the standard streams library.
+//
+// Notice that enabling this does not replace wx streams with std streams
+// everywhere, in a lot of places wx streams are used no matter what.
+//
+// Default is 0
+//
+// Recommended setting: 1 if you use the standard streams anyhow and so
+// dependency on the standard streams library is not a
+// problem
#define wxUSE_STD_IOSTREAM 0
// Enable conversion to standard C++ string if 1.
#define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
#define wxUSE_CHOICE 1 // wxChoice
#define wxUSE_COMBOBOX 1 // wxComboBox
+#define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl
#define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
#define wxUSE_GAUGE 1 // wxGauge
#define wxUSE_LISTBOX 1 // wxListBox
// Recommended setting: 1
#define wxUSE_TREEBOOK 1
+// wxToolbook control is similar to wxNotebook but uses wxToolBar instead of
+// tabs
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_TOOLBOOK 1
+
// wxTabDialog is a generic version of wxNotebook but it is incompatible with
// the new class. It shouldn't be used in new code.
//
// Recommended setting: 1 (it doesn't cost almost anything)
#define wxUSE_MINIFRAME 1
+// wxComboControl and related classes: combobox with custom popup window and
+// not necessarily a listbox.
+//
+// Default is 1.
+//
+// Recommended setting: 1 but can be safely set to 0 except for wxUniv where it
+// it used by wxComboBox
+#define wxUSE_COMBOCONTROL 1
+
+// wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox
+// items.
+//
+// Default is 1.
+//
+// Recommended setting: 1 but can be safely set to 0
+#define wxUSE_OWNERDRAWNCOMBOBOX 1
+
// ----------------------------------------------------------------------------
// Miscellaneous GUI stuff
// ----------------------------------------------------------------------------
#define wxUSE_CARET 1
// Use wxDisplay class: it allows enumerating all displays on a system and
-// working with them.
+// their geometries as well as finding the display on which the given point or
+// window lies.
//
-// Default is 0 because it isn't yet implemented on all platforms
+// Default is 1.
//
// Recommended setting: 1 if you need it, can be safely set to 0 otherwise
-#define wxUSE_DISPLAY 0
+#define wxUSE_DISPLAY 1
// Miscellaneous geometry code: needed for Canvas library
#define wxUSE_GEOMETRY 1
// Set to 1 to compile in wxPalette class
#define wxUSE_PALETTE 1
+/* --- end common options --- */
+
+// ----------------------------------------------------------------------------
+// PalmOS-only settings
+// ----------------------------------------------------------------------------
+
+#endif
+ // _WX_SETUP_H_