#include "wx/bmpbuttn.h"
#include "wx/settings.h"
#include "wx/dcscreen.h"
+ #include "wx/scrolwin.h"
#endif
#include "wx/os2/private.h"
// Subclass again for purposes of dialog editing mode
//
SubclassWin(m_hWnd);
- SetFont(pParent->GetFont());
+ wxFont* pButtonFont = new wxFont( 8
+ ,wxSWISS
+ ,wxNORMAL
+ ,wxNORMAL
+ );
+ SetFont(*pButtonFont);
+ SetXComp(0);
+ SetYComp(0);
SetSize( rPos.x
,rPos.y
,rSize.x
{
wxScreenDC vDc;
- vDc.SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT));
+ vDc.SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
//
// The size of a standard button in the dialog units is 50x14,