#ifndef WX_PRECOMP
#include "wx/checkbox.h"
#include "wx/brush.h"
+ #include "wx/scrolwin.h"
+ #include "wx/dcscreen.h"
+ #include "wx/settings.h"
#endif
#include "wx/os2/private.h"
, const wxString& rsName
)
{
- SetName(rsName);
+ if (!CreateControl( pParent
+ ,vId
+ ,rPos
+ ,rSize
+ ,lStyle
#if wxUSE_VALIDATORS
- SetValidator(rValidator);
+ ,wxDefaultValidator
#endif
- if (pParent)
- pParent->AddChild(this);
-
- SetBackgroundColour(pParent->GetBackgroundColour());
- SetForegroundColour(pParent->GetForegroundColour());
- m_windowStyle = lStyle;
-
- wxString sLabel = rsLabel;
-
- if (sLabel == wxT(""))
- sLabel = wxT(" "); // Apparently needed or checkbox won't show
-
- if (vId == -1 )
- m_windowId = NewControlId();
- else
- m_windowId = vId;
-
- int nX = rPos.x;
- int nY = rPos.y;
- int nWidth = rSize.x;
- int nHeight = rSize.y;
- long lSstyle = 0L;
-
- lSstyle = BS_AUTOCHECKBOX |
- WS_TABSTOP |
- WS_VISIBLE;
- if (lStyle & wxCLIP_SIBLINGS )
- lSstyle |= WS_CLIPSIBLINGS;
-
- //
- // If the parent is a scrolled window the controls must
- // have this style or they will overlap the scrollbars
- //
- if (pParent)
- if (pParent->IsKindOf(CLASSINFO(wxScrolledWindow)) ||
- pParent->IsKindOf(CLASSINFO(wxGenericScrolledWindow)))
- lSstyle |= WS_CLIPSIBLINGS;
-
- m_hWnd = (WXHWND)::WinCreateWindow ( GetHwndOf(pParent)
- ,WC_BUTTON
- ,rsLabel.c_str()
- ,lSstyle
- ,0, 0, 0, 0
- ,GetWinHwnd(pParent)
- ,HWND_TOP
- ,(HMENU)m_windowId
- ,NULL
- ,NULL
- );
-
- //
- // Subclass again for purposes of dialog editing mode
- //
- SubclassWin(m_hWnd);
-
- LONG lColor = (LONG)m_backgroundColour.GetPixel();
-
- ::WinSetPresParam( m_hWnd
- ,PP_BACKGROUNDCOLOR
- ,sizeof(LONG)
- ,(PVOID)&lColor
- );
-
- SetFont(pParent->GetFont());
-
- SetSize( nX
- ,nY
- ,nWidth
- ,nHeight
- );
- return TRUE;
+ ,rsName
+ ))
+ return FALSE;
+
+ long osStyle = BS_AUTOCHECKBOX |
+ WS_TABSTOP |
+ WS_VISIBLE;
+
+ return OS2CreateControl( wxT("BUTTON")
+ ,osStyle
+ ,rPos
+ ,rSize
+ ,rsLabel
+ ,0
+ );
} // end of wxCheckBox::Create
void wxCheckBox::SetLabel(
{
wxScreenDC vDc;
- vDc.SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT));
+ vDc.SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
//
// The height of a standard button in the dialog units is 8,