]> git.saurik.com Git - wxWidgets.git/blobdiff - src/common/gaugecmn.cpp
RegisterAdditionalEditors() to work even if no wxPropertyGrids created, in sample...
[wxWidgets.git] / src / common / gaugecmn.cpp
index 3458da9f4b75934c722937e5952005c4e4046bc7..5bfe90f182ca0552ab2a01520e774f8e80d71372 100644 (file)
 // headers
 // ----------------------------------------------------------------------------
 
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-    #pragma implementation "gaugebase.h"
-#endif
-
 // For compilers that support precompilation, includes "wx.h".
 #include "wx/wxprec.h"
 
 #ifndef WX_PRECOMP
 #endif //WX_PRECOMP
 
+#if wxUSE_GAUGE
+
 #include "wx/gauge.h"
 
-#if wxUSE_GAUGE
+const char wxGaugeNameStr[] = "gauge";
 
 // ============================================================================
 // implementation
@@ -68,12 +66,15 @@ bool wxGaugeBase::Create(wxWindow *parent,
 
     SetRange(range);
     SetValue(0);
+#if wxGAUGE_EMULATE_INDETERMINATE_MODE
+    m_nDirection = wxRIGHT;
+#endif
 
     return true;
 }
 
 // ----------------------------------------------------------------------------
-// wxGauge range/position
+// wxGauge determinate mode range/position
 // ----------------------------------------------------------------------------
 
 void wxGaugeBase::SetRange(int range)
@@ -96,6 +97,39 @@ int wxGaugeBase::GetValue() const
     return m_gaugePos;
 }
 
+// ----------------------------------------------------------------------------
+// wxGauge indeterminate mode
+// ----------------------------------------------------------------------------
+
+void wxGaugeBase::Pulse()
+{
+#if wxGAUGE_EMULATE_INDETERMINATE_MODE
+    // simulate indeterminate mode
+    int curr = GetValue(), max = GetRange();
+
+    if (m_nDirection == wxRIGHT)
+    {
+        if (curr < max)
+            SetValue(curr + 1);
+        else
+        {
+            SetValue(max - 1);
+            m_nDirection = wxLEFT;
+        }
+    }
+    else
+    {
+        if (curr > 0)
+            SetValue(curr - 1);
+        else
+        {
+            SetValue(1);
+            m_nDirection = wxRIGHT;
+        }
+    }
+#endif
+}
+
 // ----------------------------------------------------------------------------
 // wxGauge appearance params
 // ----------------------------------------------------------------------------