#ifdef HAVE_STRINGS_H
#include <strings.h> // for strcasecmp()
-#endif // AIX
+#endif // HAVE_STRINGS_H
#include "wx/defs.h" // everybody should include this
-#include "wx/debug.h" // for wxASSERT()
#include "wx/wxchar.h" // for wxChar
#include "wx/buffer.h" // for wxCharBuffer
#include "wx/strconv.h" // for wxConvertXXX() macros and wxMBConv classes
// backwards compatibility only.
// checks whether the passed in pointer is NULL and if the string is empty
-inline bool WXDLLEXPORT IsEmpty(const char *p) { return (!p || !*p); }
+inline bool IsEmpty(const char *p) { return (!p || !*p); }
// safe version of strlen() (returns 0 if passed NULL pointer)
-inline size_t WXDLLEXPORT Strlen(const char *psz)
+inline size_t Strlen(const char *psz)
{ return psz ? strlen(psz) : 0; }
// portable strcasecmp/_stricmp
-inline int WXDLLEXPORT Stricmp(const char *psz1, const char *psz2)
+inline int Stricmp(const char *psz1, const char *psz2)
{
#if defined(__VISUALC__) || ( defined(__MWERKS__) && defined(__INTEL__) )
return _stricmp(psz1, psz2);
return stricmp(psz1, psz2);
#elif defined(__WATCOMC__)
return stricmp(psz1, psz2);
+#elif defined(__DJGPP__)
+ return stricmp(psz1, psz2);
#elif defined(__EMX__)
return stricmp(psz1, psz2);
#elif defined(__WXPM__)
// lock/unlock
void Lock() { if ( !IsEmpty() ) nRefs++; }
+
+ // VC++ will refuse to inline this function but profiling shows that it
+ // is wrong
+#if defined(__VISUALC__) && (__VISUALC__ >= 1200)
+ __forceinline
+#endif
void Unlock() { if ( !IsEmpty() && --nRefs == 0) free(this); }
// if we had taken control over string memory (GetWriteBuf), it's
void CopyBeforeWrite();
void AllocBeforeWrite(size_t);
- // this method is not implemented - there is _no_ conversion from int to
+ // if we hadn't made these operators private, it would be possible to
+ // compile "wxString s; s = 17;" without any warnings as 17 is implicitly
+ // converted to char in C and we do have operator=(char)
+ //
+ // NB: we don't need other versions (short/long and unsigned) as attempt
+ // to assign another numeric type to wxString will now result in
+ // ambiguity between operator=(char) and operator=(int)
+ wxString& operator=(int);
+
+ // these methods are not implemented - there is _no_ conversion from int to
// string, you're doing something wrong if the compiler wants to call it!
//
// try `s << i' or `s.Printf("%d", i)' instead
wxString(int);
- wxString(unsigned int);
- wxString(long);
- wxString(unsigned long);
public:
// constructors and destructor
// (default value of wxSTRING_MAXLEN means take all the string)
wxString(const wxChar *psz, size_t nLength = wxSTRING_MAXLEN)
{ InitWith(psz, 0, nLength); }
+ wxString(const wxChar *psz, wxMBConv& WXUNUSED(conv), size_t nLength = wxSTRING_MAXLEN)
+ { InitWith(psz, 0, nLength); }
#if wxUSE_UNICODE
// from multibyte string
// from C string (for compilers using unsigned char)
wxString(const unsigned char* psz, size_t nLength = wxSTRING_MAXLEN)
{ InitWith((const char*)psz, 0, nLength); }
- // from multibyte string
- wxString(const char *psz, wxMBConv& WXUNUSED(conv) , size_t nLength = wxSTRING_MAXLEN)
- { InitWith(psz, 0, nLength); }
#if wxUSE_WCHAR_T
// from wide (Unicode) string
- wxString(const wchar_t *pwz);
+ wxString(const wchar_t *pwz, wxMBConv& conv = wxConvLibc);
#endif // !wxUSE_WCHAR_T
// from wxCharBuffer
bool IsEmpty() const { return Len() == 0; }
// empty string is "FALSE", so !str will return TRUE
bool operator!() const { return IsEmpty(); }
+ // truncate the string to given length
+ wxString& Truncate(size_t uiLen);
// empty string contents
void Empty()
{
- if ( !IsEmpty() )
- Reinit();
+ Truncate(0);
- // should be empty
- wxASSERT( GetStringData()->nDataLength == 0 );
+ wxASSERT_MSG( IsEmpty(), _T("string not empty after call to Empty()?") );
}
// empty the string and free memory
void Clear()
wxChar& Last()
{ wxASSERT( !IsEmpty() ); CopyBeforeWrite(); return m_pchData[Len()-1]; }
+ /*
+ So why do we have all these overloaded operator[]s? A bit of history:
+ initially there was only one of them, taking size_t. Then people
+ started complaining because they wanted to use ints as indices (I
+ wonder why) and compilers were giving warnings about it, so we had to
+ add the operator[](int). Then it became apparent that you couldn't
+ write str[0] any longer because there was ambiguity between two
+ overloads and so you now had to write str[0u] (or, of course, use the
+ explicit casts to either int or size_t but nobody did this).
+
+ Finally, someone decided to compile wxWin on an Alpha machine and got
+ a surprize: str[0u] didn't compile there because it is of type
+ unsigned int and size_t is unsigned _long_ on Alpha and so there was
+ ambiguity between converting uint to int or ulong. To fix this one we
+ now add operator[](uint) for the machines where size_t is not already
+ the same as unsigned int - hopefully this fixes the problem (for some
+ time)
+
+ The only real fix is, of course, to remove all versions but the one
+ taking size_t...
+ */
+
// operator version of GetChar
wxChar operator[](size_t n) const
{ ASSERT_VALID_INDEX( n ); return m_pchData[n]; }
// operator version of GetChar
wxChar operator[](int n) const
{ ASSERT_VALID_INDEX( n ); return m_pchData[n]; }
-#ifdef __alpha__
- // operator version of GetChar
- wxChar operator[](unsigned int n) const
- { ASSERT_VALID_INDEX( n ); return m_pchData[n]; }
-#endif
// operator version of GetWriteableChar
wxChar& operator[](size_t n)
{ ASSERT_VALID_INDEX( n ); CopyBeforeWrite(); return m_pchData[n]; }
-#ifdef __alpha__
+
+#ifndef wxSIZE_T_IS_UINT
+ // operator version of GetChar
+ wxChar operator[](unsigned int n) const
+ { ASSERT_VALID_INDEX( n ); return m_pchData[n]; }
+
// operator version of GetWriteableChar
- wxChar& operator[](unsigned int n)
+ wxChar& operator[](unsigned int n)
{ ASSERT_VALID_INDEX( n ); CopyBeforeWrite(); return m_pchData[n]; }
-#endif
+#endif // size_t != unsigned int
// implicit conversion to C string
operator const wxChar*() const { return m_pchData; }
// explicit conversion to C string (use this with printf()!)
const wxChar* c_str() const { return m_pchData; }
- // (and this with [wx]Printf()!)
+ // identical to c_str()
const wxChar* wx_str() const { return m_pchData; }
// identical to c_str()
const wxChar* GetData() const { return m_pchData; }
// conversions with (possible) format convertions: have to return a
// buffer with temporary data
+ //
+ // the functions defined (in either Unicode or ANSI) mode are mb_str() to
+ // return an ANSI (multibyte) string, wc_str() to return a wide string and
+ // fn_str() to return a string which should be used with the OS APIs
+ // accepting the file names. The return value is always the same, but the
+ // type differs because a function may either return pointer to the buffer
+ // directly or have to use intermediate buffer for translation.
#if wxUSE_UNICODE
- const wxCharBuffer mb_str(wxMBConv& conv = wxConvLibc) const { return conv.cWC2MB(m_pchData); }
+ const wxCharBuffer mb_str(wxMBConv& conv = wxConvLibc) const
+ { return conv.cWC2MB(m_pchData); }
+
const wxWX2MBbuf mbc_str() const { return mb_str(*wxConvCurrent); }
- const wxChar* wc_str(wxMBConv& WXUNUSED(conv) = wxConvLibc) const { return m_pchData; }
+ const wxChar* wc_str() const { return m_pchData; }
+
+ // for compatibility with !wxUSE_UNICODE version
+ const wxChar* wc_str(wxMBConv& WXUNUSED(conv)) const { return m_pchData; }
#if wxMBFILES
const wxCharBuffer fn_str() const { return mb_str(wxConvFile); }
const wxChar* fn_str() const { return m_pchData; }
#endif // wxMBFILES/!wxMBFILES
#else // ANSI
-#if wxUSE_MULTIBYTE
- const wxChar* mb_str(wxMBConv& WXUNUSED(conv) = wxConvLibc) const
- { return m_pchData; }
- const wxWX2MBbuf mbc_str() const { return mb_str(*wxConvCurrent); }
-#else // !mmultibyte
const wxChar* mb_str() const { return m_pchData; }
+
+ // for compatibility with wxUSE_UNICODE version
+ const wxChar* mb_str(wxMBConv& WXUNUSED(conv)) const { return m_pchData; }
+
const wxWX2MBbuf mbc_str() const { return mb_str(); }
-#endif // multibyte/!multibyte
+
#if wxUSE_WCHAR_T
- const wxWCharBuffer wc_str(wxMBConv& conv) const { return conv.cMB2WC(m_pchData); }
+ const wxWCharBuffer wc_str(wxMBConv& conv) const
+ { return conv.cMB2WC(m_pchData); }
#endif // wxUSE_WCHAR_T
+
const wxChar* fn_str() const { return m_pchData; }
#endif // Unicode/ANSI
// append count copies of given character
wxString& Append(wxChar ch, size_t count = 1u)
{ wxString str(ch, count); return *this << str; }
+ wxString& Append(const wxChar* psz, size_t nLen)
+ { ConcatSelf(nLen, psz); return *this; }
// prepend a string, return the string itself
wxString& Prepend(const wxString& str)
// if nCount = default value)
wxString Mid(size_t nFirst, size_t nCount = wxSTRING_MAXLEN) const;
- // operator version of Mid()
+ // operator version of Mid()
wxString operator()(size_t start, size_t len) const
{ return Mid(start, len); }
+ // check that the string starts with prefix and return the rest of the
+ // string in the provided pointer if it is not NULL, otherwise return
+ // FALSE
+ bool StartsWith(const wxChar *prefix, wxString *rest = NULL) const;
+
// get first nCount characters
wxString Left(size_t nCount) const;
// get last nCount characters
wxString Right(size_t nCount) const;
- // get all characters before the first occurence of ch
+ // get all characters before the first occurance of ch
// (returns the whole string if ch not found)
wxString BeforeFirst(wxChar ch) const;
// get all characters before the last occurence of ch
wxString& Trim(bool bFromRight = TRUE);
// add nCount copies chPad in the beginning or at the end (default)
wxString& Pad(size_t nCount, wxChar chPad = wxT(' '), bool bFromRight = TRUE);
- // truncate string to given length
- wxString& Truncate(size_t uiLen);
// searching and replacing
// searching (return starting index, or -1 if not found)
// conversion to numbers: all functions return TRUE only if the whole string
// is a number and put the value of this number into the pointer provided
// convert to a signed integer
- bool ToLong(long *val) const;
+ bool ToLong(long *val, int base = 0) const;
// convert to an unsigned integer
- bool ToULong(unsigned long *val) const;
+ bool ToULong(unsigned long *val, int base = 0) const;
// convert to a double
bool ToDouble(double *val) const;
wxChar *GetWriteBuf(size_t nLen);
// call this immediately after GetWriteBuf() has been used
void UngetWriteBuf();
+ void UngetWriteBuf(size_t nLen);
// wxWindows version 1 compatibility functions
size_t Index(wxChar ch) const { return Find(ch); }
// use Truncate
wxString& Remove(size_t pos) { return Truncate(pos); }
- wxString& RemoveLast() { return Truncate(Len() - 1); }
+ wxString& RemoveLast(size_t n = 1) { return Truncate(Len() - n); }
wxString& Remove(size_t nStart, size_t nLen) { return erase( nStart, nLen ); }
wxString& append(size_t n, wxChar ch) { return Pad(n, ch); }
// same as `this_string = str'
- wxString& assign(const wxString& str) { return (*this) = str; }
+ wxString& assign(const wxString& str)
+ { return *this = str; }
// same as ` = str[pos..pos + n]
wxString& assign(const wxString& str, size_t pos, size_t n)
- { return *this = wxString((const wxChar *)str + pos, n); }
+ { Empty(); return Append(str.c_str() + pos, n); }
// same as `= first n (or all if n == npos) characters of sz'
wxString& assign(const wxChar *sz, size_t n = npos)
- { return *this = wxString(sz, n); }
+ { Empty(); return Append(sz, n == npos ? wxStrlen(sz) : n); }
// same as `= n copies of ch'
wxString& assign(size_t n, wxChar ch)
- { return *this = wxString(ch, n); }
+ { Empty(); return Append(ch, n); }
// insert another string
wxString& insert(size_t nPos, const wxString& str);
wxString& replace(size_t nStart, size_t nLen,
const wxString& str, size_t nStart2, size_t nLen2);
// replaces the substring with first nCount chars of sz
- wxString& replace(size_t nStart, size_t nLen,
- const wxChar* sz, size_t nCount);
+ wxString& replace(size_t nStart, size_t nLen,
+ const wxChar* sz, size_t nCount);
// swap two strings
void swap(wxString& str);
#if !defined(__VISUALC__) || defined(__WIN32__)
// find first n characters of sz
size_t find(const wxChar* sz, size_t nStart = 0, size_t n = npos) const;
-#endif
+#endif // VC++ 1.5
// Gives a duplicate symbol (presumably a case-insensitivity problem)
#if !defined(__BORLANDC__)
size_t n = npos) const;
// as find, but from the end
size_t rfind(wxChar ch, size_t nStart = npos) const;
-#endif
+#endif // VC++ 1.5
// find first/last occurence of any character in the set
// same as above
size_t find_first_not_of(wxChar ch, size_t nStart = 0) const;
// as strcspn()
- size_t find_last_not_of(const wxString& str, size_t nStart=npos) const;
+ size_t find_last_not_of(const wxString& str, size_t nStart = npos) const
+ { return find_first_not_of(str.c_str(), nStart); }
// same as above
size_t find_last_not_of(const wxChar* sz, size_t nStart = npos) const;
// same as above
// just like strcmp()
int compare(const wxString& str) const { return Cmp(str); }
// comparison with a substring
- int compare(size_t nStart, size_t nLen, const wxString& str) const;
+ int compare(size_t nStart, size_t nLen, const wxString& str) const
+ { return Mid(nStart, nLen).Cmp(str); }
// comparison of 2 substrings
int compare(size_t nStart, size_t nLen,
- const wxString& str, size_t nStart2, size_t nLen2) const;
+ const wxString& str, size_t nStart2, size_t nLen2) const
+ { return Mid(nStart, nLen).Cmp(str.Mid(nStart2, nLen2)); }
// just like strcmp()
int compare(const wxChar* sz) const { return Cmp(sz); }
// substring comparison with first nCount characters of sz
int compare(size_t nStart, size_t nLen,
- const wxChar* sz, size_t nCount = npos) const;
+ const wxChar* sz, size_t nCount = npos) const
+ { return Mid(nStart, nLen).Cmp(wxString(sz, nCount)); }
// substring extraction
wxString substr(size_t nStart = 0, size_t nLen = npos) const
size_t Add(const wxString& str);
// add new element at given position
void Insert(const wxString& str, size_t uiIndex);
+ // expand the array to have count elements
+ void SetCount(size_t count);
// remove first item matching this value
void Remove(const wxChar *sz);
// remove item by index
void Remove(size_t nIndex);
+ void RemoveAt(size_t nIndex) { Remove(nIndex); }
// sorting
// sort array elements in alphabetical order (or reversed alphabetical
// sort array elements using specified comparaison function
void Sort(CompareFunction compareFunction);
+ // comparison
+ // compare two arrays case sensitively
+ bool operator==(const wxArrayString& a) const;
+ // compare two arrays case sensitively
+ bool operator!=(const wxArrayString& a) const { return !(*this == a); }
+
protected:
void Copy(const wxArrayString& src); // copies the contents of another array
{ Copy(array); }
};
+// ----------------------------------------------------------------------------
+// wxStringBuffer: a tiny class allowing to get a writable pointer into string
+// ----------------------------------------------------------------------------
+
+class WXDLLEXPORT wxStringBuffer
+{
+public:
+ wxStringBuffer(wxString& str, size_t lenWanted = 1024)
+ : m_str(str) { m_buf = m_str.GetWriteBuf(lenWanted); }
+
+ ~wxStringBuffer() { m_str.UngetWriteBuf(); }
+
+ operator wxChar*() const { return m_buf; }
+
+private:
+ wxString& m_str;
+ wxChar *m_buf;
+};
+
// ---------------------------------------------------------------------------
// wxString comparison functions: operator versions are always case sensitive
// ---------------------------------------------------------------------------
-//
-inline bool operator==(const wxString& s1, const wxString& s2) { return (s1.Cmp(s2) == 0); }
-//
-inline bool operator==(const wxString& s1, const wxChar * s2) { return (s1.Cmp(s2) == 0); }
-//
-inline bool operator==(const wxChar * s1, const wxString& s2) { return (s2.Cmp(s1) == 0); }
-//
-inline bool operator!=(const wxString& s1, const wxString& s2) { return (s1.Cmp(s2) != 0); }
-//
-inline bool operator!=(const wxString& s1, const wxChar * s2) { return (s1.Cmp(s2) != 0); }
-//
-inline bool operator!=(const wxChar * s1, const wxString& s2) { return (s2.Cmp(s1) != 0); }
-//
-inline bool operator< (const wxString& s1, const wxString& s2) { return (s1.Cmp(s2) < 0); }
-//
-inline bool operator< (const wxString& s1, const wxChar * s2) { return (s1.Cmp(s2) < 0); }
-//
-inline bool operator< (const wxChar * s1, const wxString& s2) { return (s2.Cmp(s1) > 0); }
-//
-inline bool operator> (const wxString& s1, const wxString& s2) { return (s1.Cmp(s2) > 0); }
-//
-inline bool operator> (const wxString& s1, const wxChar * s2) { return (s1.Cmp(s2) > 0); }
-//
-inline bool operator> (const wxChar * s1, const wxString& s2) { return (s2.Cmp(s1) < 0); }
-//
-inline bool operator<=(const wxString& s1, const wxString& s2) { return (s1.Cmp(s2) <= 0); }
-//
-inline bool operator<=(const wxString& s1, const wxChar * s2) { return (s1.Cmp(s2) <= 0); }
-//
-inline bool operator<=(const wxChar * s1, const wxString& s2) { return (s2.Cmp(s1) >= 0); }
-//
-inline bool operator>=(const wxString& s1, const wxString& s2) { return (s1.Cmp(s2) >= 0); }
-//
-inline bool operator>=(const wxString& s1, const wxChar * s2) { return (s1.Cmp(s2) >= 0); }
-//
-inline bool operator>=(const wxChar * s1, const wxString& s2) { return (s2.Cmp(s1) <= 0); }
+inline bool operator==(const wxString& s1, const wxString& s2)
+ { return (s1.Len() == s2.Len()) && (s1.Cmp(s2) == 0); }
+inline bool operator==(const wxString& s1, const wxChar * s2)
+ { return s1.Cmp(s2) == 0; }
+inline bool operator==(const wxChar * s1, const wxString& s2)
+ { return s2.Cmp(s1) == 0; }
+inline bool operator!=(const wxString& s1, const wxString& s2)
+ { return (s1.Len() != s2.Len()) || (s1.Cmp(s2) != 0); }
+inline bool operator!=(const wxString& s1, const wxChar * s2)
+ { return s1.Cmp(s2) != 0; }
+inline bool operator!=(const wxChar * s1, const wxString& s2)
+ { return s2.Cmp(s1) != 0; }
+inline bool operator< (const wxString& s1, const wxString& s2)
+ { return s1.Cmp(s2) < 0; }
+inline bool operator< (const wxString& s1, const wxChar * s2)
+ { return s1.Cmp(s2) < 0; }
+inline bool operator< (const wxChar * s1, const wxString& s2)
+ { return s2.Cmp(s1) > 0; }
+inline bool operator> (const wxString& s1, const wxString& s2)
+ { return s1.Cmp(s2) > 0; }
+inline bool operator> (const wxString& s1, const wxChar * s2)
+ { return s1.Cmp(s2) > 0; }
+inline bool operator> (const wxChar * s1, const wxString& s2)
+ { return s2.Cmp(s1) < 0; }
+inline bool operator<=(const wxString& s1, const wxString& s2)
+ { return s1.Cmp(s2) <= 0; }
+inline bool operator<=(const wxString& s1, const wxChar * s2)
+ { return s1.Cmp(s2) <= 0; }
+inline bool operator<=(const wxChar * s1, const wxString& s2)
+ { return s2.Cmp(s1) >= 0; }
+inline bool operator>=(const wxString& s1, const wxString& s2)
+ { return s1.Cmp(s2) >= 0; }
+inline bool operator>=(const wxString& s1, const wxChar * s2)
+ { return s1.Cmp(s2) >= 0; }
+inline bool operator>=(const wxChar * s1, const wxString& s2)
+ { return s2.Cmp(s1) <= 0; }
// comparison with char
inline bool operator==(wxChar c, const wxString& s) { return s.IsSameAs(c); }
{ return (s1.Cmp((const wchar_t *)s2) == 0); }
inline bool operator==(const wxWCharBuffer& s1, const wxString& s2)
{ return (s2.Cmp((const wchar_t *)s1) == 0); }
-#else
+inline bool operator!=(const wxString& s1, const wxWCharBuffer& s2)
+ { return (s1.Cmp((const wchar_t *)s2) != 0); }
+inline bool operator!=(const wxWCharBuffer& s1, const wxString& s2)
+ { return (s2.Cmp((const wchar_t *)s1) != 0); }
+#else // !wxUSE_UNICODE
inline bool operator==(const wxString& s1, const wxCharBuffer& s2)
{ return (s1.Cmp((const char *)s2) == 0); }
inline bool operator==(const wxCharBuffer& s1, const wxString& s2)
{ return (s2.Cmp((const char *)s1) == 0); }
-#endif
+inline bool operator!=(const wxString& s1, const wxCharBuffer& s2)
+ { return (s1.Cmp((const char *)s2) != 0); }
+inline bool operator!=(const wxCharBuffer& s1, const wxString& s2)
+ { return (s2.Cmp((const char *)s1) != 0); }
+#endif // wxUSE_UNICODE/!wxUSE_UNICODE
wxString WXDLLEXPORT operator+(const wxString& string1, const wxString& string2);
wxString WXDLLEXPORT operator+(const wxString& string, wxChar ch);
wxString WXDLLEXPORT operator+(const wxString& string, const wxChar *psz);
wxString WXDLLEXPORT operator+(const wxChar *psz, const wxString& string);
#if wxUSE_UNICODE
-inline wxString WXDLLEXPORT operator+(const wxString& string, const wxWCharBuffer& buf)
+inline wxString operator+(const wxString& string, const wxWCharBuffer& buf)
{ return string + (const wchar_t *)buf; }
-inline wxString WXDLLEXPORT operator+(const wxWCharBuffer& buf, const wxString& string)
+inline wxString operator+(const wxWCharBuffer& buf, const wxString& string)
{ return (const wchar_t *)buf + string; }
-#else
-inline wxString WXDLLEXPORT operator+(const wxString& string, const wxCharBuffer& buf)
+#else // !wxUSE_UNICODE
+inline wxString operator+(const wxString& string, const wxCharBuffer& buf)
{ return string + (const char *)buf; }
-inline wxString WXDLLEXPORT operator+(const wxCharBuffer& buf, const wxString& string)
+inline wxString operator+(const wxCharBuffer& buf, const wxString& string)
{ return (const char *)buf + string; }
-#endif
+#endif // wxUSE_UNICODE/!wxUSE_UNICODE
// ---------------------------------------------------------------------------
// Implementation only from here until the end of file
#include "wx/ioswrap.h"
-WXDLLEXPORT istream& operator>>(istream&, wxString&);
-WXDLLEXPORT ostream& operator<<(ostream&, const wxString&);
+WXDLLEXPORT wxSTD istream& operator>>(wxSTD istream&, wxString&);
+WXDLLEXPORT wxSTD ostream& operator<<(wxSTD ostream&, const wxString&);
#endif // wxSTD_STRING_COMPATIBILITY