#ifndef _LIFE_READER_H_
#define _LIFE_READER_H_
-#if defined(__GNUG__) && !defined(__APPLE__)
- #pragma interface "reader.h"
-#endif
-
-// for compilers that support precompilation, includes "wx/wx.h"
-#include "wx/wxprec.h"
-
-#ifdef __BORLANDC__
- #pragma hdrstop
-#endif
-
-// for all others, include the necessary headers
-#ifndef WX_PRECOMP
- #include "wx/wx.h"
-#endif
-
#include "game.h"
// --------------------------------------------------------------------------