/* -------------------------------------------------------------------------
* Project: GSocket (Generic Socket) for WX
- * Name: gsockosx.c
+ * Name: src/mac/corefoundation/gsockosx.c
* Purpose: GSocket: Mac OS X mach-o part
* CVSID: $Id$
* Mac code by Brian Victor, February 2002. Email comments to bhv1@psu.edu
* ------------------------------------------------------------------------- */
-#include "wx/setup.h"
+#include "wx/wxprec.h"
#if wxUSE_SOCKETS
// We will store the main loop's reference when Initialize is called
static CFRunLoopRef s_mainRunLoop = NULL;
-void Mac_Socket_Callback(CFSocketRef s, CFSocketCallBackType callbackType,
- CFDataRef address, const void* data, void* info)
+void Mac_Socket_Callback(CFSocketRef WXUNUSED(s), CFSocketCallBackType callbackType,
+ CFDataRef WXUNUSED(address), const void* data, void* info)
{
GSocket* socket = (GSocket*)info;
struct MacGSocketData* macdata;
cont.info = socket;
CFSocketRef cf = CFSocketCreateWithNative(NULL, socket->m_fd,
- ALL_CALLBACK_TYPES, Mac_Socket_Callback, &cont);
+ ALL_CALLBACK_TYPES, Mac_Socket_Callback, &cont);
CFRunLoopSourceRef source = CFSocketCreateRunLoopSource(NULL, cf, 0);
assert(source);
socket->m_gui_dependent = (char*)data;
/* CFSocketInvalidate does CFRunLoopRemoveSource anyway */
CFRunLoopRemoveSource(s_mainRunLoop, data->source, kCFRunLoopCommonModes);
CFSocketInvalidate(data->socket);
+
+ // CFSocketInvalidate has closed the socket so we want to make sure GSocket knows this
+ socket->m_fd = -1 /*INVALID_SOCKET*/;
}
#endif // wxUSE_SOCKETS