// Modified by:
// Created: Jan 22 1999
// RCS-ID:
-// Copyright: (c) 1999 Kevin Smith
+// Copyright: (c) 1999 Julian Smart (assigned from Kevin)
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_VALGENH__
#define _WX_VALGENH__
-#ifdef __GNUG__
-#pragma interface "valgen.h"
-#endif
-
#include "wx/validate.h"
#if wxUSE_VALIDATORS
wxGenericValidator(wxArrayInt* val);
wxGenericValidator(const wxGenericValidator& copyFrom);
- ~wxGenericValidator();
+ virtual ~wxGenericValidator(){}
// Make a clone of this validator (or return NULL) - currently necessary
// if you're passing a reference to a validator.
// Called when the value in the window must be validated.
// This function can pop up an error message.
- virtual bool Validate(wxWindow * WXUNUSED(parent)) { return TRUE; }
+ virtual bool Validate(wxWindow * WXUNUSED(parent)) { return true; }
// Called to transfer data to the window
virtual bool TransferToWindow();
int* m_pInt;
wxString* m_pString;
wxArrayInt* m_pArrayInt;
+
+private:
+// Cannot use
+// DECLARE_NO_COPY_CLASS(wxGenericValidator)
+// because copy constructor is explicitly declared above;
+// but no copy assignment operator is defined, so declare
+// it private to prevent the compiler from defining it:
+ wxGenericValidator& operator=(const wxGenericValidator&);
};
#endif
// wxUSE_VALIDATORS
-#endif
+#endif
// _WX_VALGENH__