const wxSize& size = wxDefaultSize,
long style = 0, const wxString& name = _T("TestGLCanvas") );
- TestGLCanvas( wxWindow *parent, const TestGLCanvas &other,
+ TestGLCanvas( wxWindow *parent, const TestGLCanvas *other,
wxWindowID id = wxID_ANY, const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = 0,
const wxString& name = _T("TestGLCanvas") );