+void wxGUIEventLoop::WakeUp()
+{
+ OSStatus err = noErr;
+ wxMacCarbonEvent wakeupEvent;
+ wakeupEvent.Create( 'WXMC', 'WXMC', GetCurrentEventTime(),
+ kEventAttributeNone );
+ err = PostEventToQueue(GetMainEventQueue(), wakeupEvent,
+ kEventPriorityHigh );
+}
+
+void wxGUIEventLoop::OSXDoRun()
+{
+ wxMacAutoreleasePool autoreleasepool;
+
+ while (!m_shouldExit)
+ {
+ RunApplicationEventLoop();
+ }
+
+ // Force enclosing event loop to temporarily exit and check
+ // if it should be stopped.
+ QuitApplicationEventLoop();
+}
+
+void wxGUIEventLoop::OSXDoStop()
+{
+ QuitApplicationEventLoop();
+}
+
+CFRunLoopRef wxGUIEventLoop::CFGetCurrentRunLoop() const
+{
+ return wxCFEventLoop::CFGetCurrentRunLoop();
+}
+
+// TODO move into a evtloop_osx.cpp
+
+wxModalEventLoop::wxModalEventLoop(wxWindow *modalWindow)
+{
+ m_modalWindow = wxDynamicCast(modalWindow, wxNonOwnedWindow);
+ wxASSERT_MSG( m_modalWindow != NULL, "must pass in a toplevel window for modal event loop" );
+ m_modalNativeWindow = m_modalWindow->GetWXWindow();
+}
+
+wxModalEventLoop::wxModalEventLoop(WXWindow modalNativeWindow)