// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
MPQueueID m_notifyQueueId; // its notification queue
wxThreadState m_state; // see wxThreadState enum
MPQueueID m_notifyQueueId; // its notification queue
wxThreadState m_state; // see wxThreadState enum
- // wxWindows priorities range from 0 to 100 with a default of 50.
- // We can map wxWindows to Mac priorities easily by assuming
+ // wxWidgets priorities range from 0 to 100 with a default of 50.
+ // We can map wxWidgets to Mac priorities easily by assuming
// the former uses a logarithmic scale.
const unsigned int macPriority = ( int)( exp( priority / 25.0 * log( 10.0)) + 0.5);
// the former uses a logarithmic scale.
const unsigned int macPriority = ( int)( exp( priority / 25.0 * log( 10.0)) + 0.5);