#include "wx/gauge.h"
+#if wxUSE_GAUGE
+
#if !USE_SHARED_LIBRARY
IMPLEMENT_DYNAMIC_CLASS(wxGauge, wxControl)
#endif
wxSize size = s ;
/*
- if ( size.x == wxDefaultSize.x && size.y == wxDefaultSize.y)
+ if ( size.x == wxDefaultCoord && size.y == wxDefaultCoord)
{
size = wxSize( 200 , 16 ) ;
}
return m_gaugePos ;
}
+#endif // wxUSE_GAUGE
+