- How to add a new XRC handler\r
- ============================\r
-\r
-0. Purpose\r
-----------\r
-\r
-This note describes what needs to be done to add a new XRC handler, i.e. add\r
-support for loading the objects of some class wxFoo from XRC.\r
-\r
-\r
-1. Implement the handler\r
-------------------------\r
-\r
-By convention, the XRC handler for a class wxFoo declared in wx/foo.h is called\r
-wxFooXmlHandler and is declared in the file wx/xrc/xh_foo.h (this last rule\r
-wasn't always respected in the past, however it's not a reason to not respect\r
-it in the future). The steps for adding a new handler are:\r
-\r
-a) Add handler declaration in include/wx/xrc/xh_foo.h, it will usually be the\r
- same as in the other files so you can get inspiration for your brand new\r
- handler from e.g. wx/xrc/xh_srchctrl.h. Notice the use of wxUSE_FOO if wxFoo\r
- is guarded by this symbol.\r
-\r
-b) Add implementation in src/xrc/xh_foo.cpp: again, it will be almost always\r
- very similar to the existing controls. You will need to add support for\r
- the control-specific styles.\r
-\r
-\r
-2. Update the other files\r
--------------------------\r
-\r
-There are a few other files to update to make wxWidgets aware of the new\r
-handler:\r
-\r
-a) Add the new files created above to build/bakefiles/files.bkl: search for\r
- "xh_srchctrl" to see where you need to add them\r
-\r
-b) Add #include "wx/xrc/xh_foo.h" to wx/xrc/xh_all.h.\r
-\r
-c) Register the new handler in wxXmlResource::InitAllHandlers() in\r
- src/xrc/xmlrsall.cpp\r
-\r
-\r
-3. Update the sample\r
---------------------\r
-\r
-Demonstrate that the new handler works by adding a control using it to\r
-samples/xrc/rc/controls.xrc.\r
-\r
-\r
-=== EOF ===\r
-\r
-Author: VZ\r
-Version: $Id: tn0021.txt 47865 2007-08-03 20:00:32Z VZ $\r
-\r
+ How to add a new XRC handler
+ ============================
+
+0. Purpose
+----------
+
+This note describes what needs to be done to add a new XRC handler, i.e. add
+support for loading the objects of some class wxFoo from XRC.
+
+
+1. Implement the handler
+------------------------
+
+By convention, the XRC handler for a class wxFoo declared in wx/foo.h is called
+wxFooXmlHandler and is declared in the file wx/xrc/xh_foo.h (this last rule
+wasn't always respected in the past, however it's not a reason to not respect
+it in the future). The steps for adding a new handler are:
+
+a) Add handler declaration in include/wx/xrc/xh_foo.h, it will usually be the
+ same as in the other files so you can get inspiration for your brand new
+ handler from e.g. wx/xrc/xh_srchctrl.h. Notice the use of wxUSE_FOO if wxFoo
+ is guarded by this symbol.
+
+b) Add implementation in src/xrc/xh_foo.cpp: again, it will be almost always
+ very similar to the existing controls. You will need to add support for
+ the control-specific styles.
+
+
+2. Update the other files
+-------------------------
+
+There are a few other files to update to make wxWidgets aware of the new
+handler:
+
+a) Add the new files created above to build/bakefiles/files.bkl: search for
+ "xh_srchctrl" to see where you need to add them
+
+b) Add #include "wx/xrc/xh_foo.h" to wx/xrc/xh_all.h.
+
+c) Register the new handler in wxXmlResource::InitAllHandlers() in
+ src/xrc/xmlrsall.cpp
+
+
+3. Update the sample
+--------------------
+
+Demonstrate that the new handler works by adding a control using it to
+samples/xrc/rc/controls.xrc.
+
+
+=== EOF ===
+
+Author: VZ
+Version: $Id: tn0021.txt 47865 2007-08-03 20:00:32Z VZ $
+