+
+#if FUTURE_WXWIN_COMPATIBILITY_3_0
+ wxFont(int size,
+ int family,
+ int style,
+ int weight,
+ bool underlined = false,
+ const wxString& face = wxEmptyString,
+ wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
+ {
+ (void)Create(size, (wxFontFamily)family, (wxFontStyle)style, (wxFontWeight)weight, underlined, face, encoding);
+ }
+#endif
+
+ wxFont(int size,
+ wxFontFamily family,
+ wxFontStyle style,
+ wxFontWeight weight,
+ bool underlined = false,
+ const wxString& face = wxEmptyString,
+ wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
+ {
+ Create(size, family, style, weight, underlined, face, encoding);
+ }
+
+ wxFont(const wxSize& pixelSize,
+ wxFontFamily family,
+ wxFontStyle style,
+ wxFontWeight weight,
+ bool underlined = false,
+ const wxString& face = wxEmptyString,
+ wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
+ {
+ Create(10, family, style, weight, underlined, face, encoding);
+ SetPixelSize(pixelSize);
+ }
+
+ bool Create(int size,
+ wxFontFamily family,
+ wxFontStyle style,
+ wxFontWeight weight,
+ bool underlined = false,
+ const wxString& face = wxEmptyString,
+ wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
+
+ wxFont(const wxNativeFontInfo& info)
+ {
+ (void)Create(info);
+ }
+
+ wxFont(const wxString& fontDesc);
+
+ bool Create(const wxNativeFontInfo& info);
+
+ virtual ~wxFont();
+
+ // implement base class pure virtuals
+ virtual int GetPointSize() const;
+ virtual wxSize GetPixelSize() const;
+ virtual wxFontStyle GetStyle() const;
+ virtual wxFontWeight GetWeight() const;
+ virtual bool GetUnderlined() const;
+ virtual wxString GetFaceName() const;
+ virtual wxFontEncoding GetEncoding() const;
+ virtual const wxNativeFontInfo *GetNativeFontInfo() const;
+
+ virtual void SetPointSize(int pointSize);
+ virtual void SetFamily(wxFontFamily family);
+ virtual void SetStyle(wxFontStyle style);
+ virtual void SetWeight(wxFontWeight weight);
+ virtual bool SetFaceName(const wxString& faceName);
+ virtual void SetUnderlined(bool underlined);
+ virtual void SetEncoding(wxFontEncoding encoding);
+
+ wxDECLARE_COMMON_FONT_METHODS();
+
+ // implementation only from now on
+ // -------------------------------
+
+ virtual bool RealizeResource();
+
+ // Mac-specific, risks to change, don't use in portable code
+
+#if wxOSX_USE_CARBON && wxOSX_USE_ATSU_TEXT
+ wxUint16 MacGetThemeFontID() const ;
+
+ // 'old' Quickdraw accessors
+ short MacGetFontNum() const;
+ wxByte MacGetFontStyle() const;
+#endif
+
+#if wxOSX_USE_COCOA_OR_CARBON
+ CGFontRef OSXGetCGFont() const;
+#endif
+
+#if wxOSX_USE_CORE_TEXT
+ CTFontRef OSXGetCTFont() const;
+#endif
+
+#if wxOSX_USE_ATSU_TEXT
+ // Returns an ATSUStyle not ATSUStyle*
+ void* MacGetATSUStyle() const ;
+ void* OSXGetATSUStyle() const { return MacGetATSUStyle() ; }
+
+ wxDEPRECATED( wxUint32 MacGetATSUFontID() const );
+ wxDEPRECATED( wxUint32 MacGetATSUAdditionalQDStyles() const );
+#endif
+
+#if wxOSX_USE_COCOA
+ WX_NSFont OSXGetNSFont() const;
+ static WX_NSFont OSXCreateNSFont(wxOSXSystemFont font, wxNativeFontInfo* info);
+ static WX_NSFont OSXCreateNSFont(const wxNativeFontInfo* info);
+ static void SetNativeInfoFromNSFont(WX_NSFont nsfont, wxNativeFontInfo* info);
+#endif
+
+#if wxOSX_USE_IPHONE
+ WX_UIFont OSXGetUIFont() const;
+ static WX_UIFont OSXCreateUIFont(wxOSXSystemFont font, wxNativeFontInfo* info);
+ static WX_UIFont OSXCreateUIFont(const wxNativeFontInfo* info);
+#endif
+
+protected:
+ virtual void DoSetNativeFontInfo(const wxNativeFontInfo& info);
+ virtual wxFontFamily DoGetFamily() const;
+
+ virtual wxGDIRefData *CreateGDIRefData() const;
+ virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const;
+
+private:
+
+ DECLARE_DYNAMIC_CLASS(wxFont)
+};
+
+#endif // _WX_FONT_H_