wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight);
wxRegion(const wxRect& rect);
wxRegion( WXHRGN hRegion );
- wxRegion(size_t n, const wxPoint *points, int fillStyle = wxODDEVEN_RULE );
+ wxRegion(size_t n, const wxPoint *points, wxPolygonFillMode fillStyle = wxODDEVEN_RULE );
wxRegion();
wxRegion(const wxBitmap& bmp)
{
virtual bool IsEmpty() const;
// Internal
- const WXHRGN GetWXHRGN() const ;
+ WXHRGN GetWXHRGN() const ;
protected:
virtual wxGDIRefData *CreateGDIRefData() const;