// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
-#pragma implementation
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#include "tex2rtf.h"
#include <ctype.h>
-#if !WXWIN_COMPATIBILITY_2_4
static inline wxChar* copystring(const wxChar* s)
{ return wxStrcpy(new wxChar[wxStrlen(s) + 1], s); }
-#endif
long currentBlockId = -1;
static TexChunk *descriptionItemArg = NULL;