#include "wx/evtloop.h"
#include "wx/filename.h"
#include "wx/msgout.h"
-#include "wx/ptr_scpd.h"
+#include "wx/scopedptr.h"
#include "wx/tokenzr.h"
#include "wx/thread.h"
wxAppInitializerFunction wxAppConsoleBase::ms_appInitFn = NULL;
+wxSocketManager *wxAppTraitsBase::ms_manager = NULL;
+
// ----------------------------------------------------------------------------
// wxEventLoopPtr
// ----------------------------------------------------------------------------
GetTraits()->SetLocale();
#endif // wxUSE_INTL
-#if wxUSE_THREADS
- wxPendingEventsLocker = new wxCriticalSection;
-#endif
-
#ifndef __WXPALMOS__
if ( m_appName.empty() && argv && argv[0] )
{
delete m_mainLoop;
m_mainLoop = NULL;
}
-
- delete wxPendingEvents;
- wxPendingEvents = NULL;
-
-#if wxUSE_THREADS
- delete wxPendingEventsLocker;
- wxPendingEventsLocker = NULL;
-#endif // wxUSE_THREADS
}
// ----------------------------------------------------------------------------
#if wxUSE_CONFIG
// delete the config object if any (don't use Get() here, but Set()
// because Get() could create a new config object)
- delete wxConfigBase::Set((wxConfigBase *) NULL);
+ delete wxConfigBase::Set(NULL);
#endif // wxUSE_CONFIG
return 0;
}
// ----------------------------------------------------------------------------
-// event processing
+// wxEventLoop redirection
// ----------------------------------------------------------------------------
int wxAppConsoleBase::MainLoop()
bool wxAppConsoleBase::HasPendingEvents() const
{
- wxENTER_CRIT_SECT( *wxPendingEventsLocker );
+ wxEventLoopBase * const loop = wxEventLoopBase::GetActive();
- bool has = wxPendingEvents && !wxPendingEvents->IsEmpty();
+ return loop && loop->HasPendingEvents();
+}
- wxLEAVE_CRIT_SECT( *wxPendingEventsLocker );
+void wxAppConsoleBase::SuspendProcessingOfPendingEvents()
+{
+ wxEventLoopBase * const loop = wxEventLoopBase::GetActive();
- return has;
+ if (loop) loop->SuspendProcessingOfPendingEvents();
}
-/* static */
-bool wxAppConsoleBase::IsMainLoopRunning()
+void wxAppConsoleBase::ResumeProcessingOfPendingEvents()
{
- const wxAppConsole * const app = GetInstance();
+ wxEventLoopBase * const loop = wxEventLoopBase::GetActive();
- return app && app->m_mainLoop != NULL;
+ if (loop) loop->ResumeProcessingOfPendingEvents();
}
void wxAppConsoleBase::ProcessPendingEvents()
{
-#if wxUSE_THREADS
- if ( !wxPendingEventsLocker )
- return;
-#endif
-
- wxENTER_CRIT_SECT( *wxPendingEventsLocker );
-
- if (wxPendingEvents)
- {
- // iterate until the list becomes empty: the handlers remove themselves
- // from it when they don't have any more pending events
- wxList::compatibility_iterator node = wxPendingEvents->GetFirst();
- while (node)
- {
- // In ProcessPendingEvents(), new handlers might be add
- // and we can safely leave the critical section here.
- wxLEAVE_CRIT_SECT( *wxPendingEventsLocker );
-
- wxEvtHandler *handler = (wxEvtHandler *)node->GetData();
- handler->ProcessPendingEvents();
+ wxEventLoopBase * const loop = wxEventLoopBase::GetActive();
- wxENTER_CRIT_SECT( *wxPendingEventsLocker );
+ if (loop) loop->ProcessPendingEvents();
+}
- // restart as the iterators could have been invalidated
- node = wxPendingEvents->GetFirst();
- }
- }
+bool wxAppConsoleBase::Yield(bool onlyIfNeeded)
+{
+ wxEventLoopBase * const loop = wxEventLoopBase::GetActive();
- wxLEAVE_CRIT_SECT( *wxPendingEventsLocker );
+ return loop && loop->Yield(onlyIfNeeded);
}
void wxAppConsoleBase::WakeUpIdle()
bool wxAppConsoleBase::ProcessIdle()
{
- wxIdleEvent event;
+ wxEventLoopBase * const loop = wxEventLoopBase::GetActive();
+
+ return loop && loop->ProcessIdle();
+}
+
+// ----------------------------------------------------------------------------
+// events
+// ----------------------------------------------------------------------------
+
+/* static */
+bool wxAppConsoleBase::IsMainLoopRunning()
+{
+ const wxAppConsole * const app = GetInstance();
- event.SetEventObject(this);
- ProcessEvent(event);
- return event.MoreRequested();
+ return app && app->m_mainLoop != NULL;
}
int wxAppConsoleBase::FilterEvent(wxEvent& WXUNUSED(event))
(handler->*func)(event);
}
+void wxAppConsoleBase::CallEventHandler(wxEvtHandler *handler,
+ wxEventFunctor& functor,
+ wxEvent& event) const
+{
+ // If the functor holds a method then, for backward compatibility, call
+ // HandleEvent():
+ wxEventFunction eventFunction = functor.GetMethod();
+
+ if ( eventFunction )
+ HandleEvent(handler, eventFunction, event);
+ else
+ functor(handler, event);
+}
+
void wxAppConsoleBase::OnUnhandledException()
{
#ifdef __WXDEBUG__
// normally wxLogFatalError doesn't return
return false;
}
-#undef wxCMP
return true;
}