wxSize wxTopLevelWindowBase::GetDefaultSize()
{
wxSize size = wxGetClientDisplayRect().GetSize();
-
+#ifndef __WXOSX_IPHONE__
// create proportionally bigger windows on small screens
if ( size.x >= 1024 )
size.x = 400;
size.y *= 2;
size.y /= 3;
}
-
+#endif
return size;
}
else
{
// do we have _exactly_ one child?
- wxWindow *child = (wxWindow *)NULL;
+ wxWindow *child = NULL;
for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
node;
node = node->GetNext() )