-// Don't need this one anymore as wxWindows has one...
-// %addmethods {
-// // This one is my own creation...
-// void DrawBitmap(wxBitmap& bitmap, long x, long y, bool swapPalette=TRUE) {
-// wxMemoryDC* memDC = new wxMemoryDC;
-// memDC->SelectObject(bitmap);
-// #ifdef __WXMSW__
-// if (swapPalette)
-// self->SetPalette(*bitmap.GetPalette());
-// #endif
-// self->Blit(x, y, bitmap.GetWidth(), bitmap.GetHeight(), memDC,
-// 0, 0, self->GetLogicalFunction());
-// memDC->SelectObject(wxNullBitmap);
-// delete memDC;
-// }
-// }