m_startRadioGroup = -1;
// create the menu
- m_macMenuId = s_macNextMenuId++;
+ m_macMenuId = s_macNextMenuId++;
m_hMenu = UMANewMenu(m_macMenuId, m_title);
if ( !m_hMenu )
{
- wxLogLastError("UMANewMenu failed");
+ wxLogLastError(wxT("UMANewMenu failed"));
}
// if we have a title, insert it in the beginning of the menu
else
MacInsertMenuItem(MAC_WXHMENU(m_hMenu), "\p-" , pos);
}
- else
+ else
{
wxMenu *pSubMenu = pItem->GetSubMenu() ;
if ( pSubMenu != NULL )
{
wxASSERT_MSG( pSubMenu->m_hMenu != NULL , wxT("invalid submenu added"));
pSubMenu->m_menuParent = this ;
-
- if (wxMenuBar::MacGetInstalledMenuBar() == m_menuBar)
+
+ if (wxMenuBar::MacGetInstalledMenuBar() == m_menuBar)
{
pSubMenu->MacBeforeDisplay( true ) ;
}
-
+
if ( pos == (size_t)-1 )
UMAAppendSubMenuItem(MAC_WXHMENU(m_hMenu), pItem->GetText(), pSubMenu->m_macMenuId);
else
}
else
{
+ // MacOS counts menu items from 1 and inserts after, therefore having the
+ // same effect as wx 0 based and inserting before, we must correct pos
+ // after however for updates to be correct
UMAInsertMenuItem(MAC_WXHMENU(m_hMenu), wxT("a") , pos);
+ pos += 1 ;
}
SetMenuItemCommandID( MAC_WXHMENU(m_hMenu) , pos , pItem->GetId() ) ;
pItem->UpdateItemBitmap() ;
pItem->UpdateItemStatus() ;
- if ( pItem->GetId() == idMenuTitle )
+ if ( pItem->GetId() == idMenuTitle )
{
UMAEnableMenuItem(MAC_WXHMENU(m_hMenu) , pos , false ) ;
}
{
bool processed = FALSE;
-#if WXWIN_COMPATIBILITY
- // Try a callback
- if (m_callback)
- {
- (void)(*(m_callback))(*this, event);
- processed = TRUE;
- }
-#endif WXWIN_COMPATIBILITY
-
// Try the menu's event handler
if ( !processed && GetEventHandler())
{
return NULL;
}
-// helper functions returning the mac menu position for a certain item, note that this is
+// helper functions returning the mac menu position for a certain item, note that this is
// mac-wise 1 - based, i.e. the first item has index 1 whereas on MSWin it has pos 0
-int wxMenu::MacGetIndexFromId( int id )
+int wxMenu::MacGetIndexFromId( int id )
{
size_t pos;
wxMenuItemList::Node *node = GetMenuItems().GetFirst();
node = node->GetNext();
}
-
+
if (!node)
return 0;
-
+
return pos + 1 ;
}
-int wxMenu::MacGetIndexFromItem( wxMenuItem *pItem )
+int wxMenu::MacGetIndexFromItem( wxMenuItem *pItem )
{
size_t pos;
wxMenuItemList::Node *node = GetMenuItems().GetFirst();
if (!node)
return 0;
-
+
return pos + 1 ;
}
-void wxMenu::MacEnableMenu( bool bDoEnable )
+void wxMenu::MacEnableMenu( bool bDoEnable )
{
UMAEnableMenuItem(MAC_WXHMENU(m_hMenu) , 0 , bDoEnable ) ;
-
+
::DrawMenuBar() ;
}
// MacOS needs to know about submenus somewhere within this menu
// before it can be displayed , also hide special menu items like preferences
// that are handled by the OS
-void wxMenu::MacBeforeDisplay( bool isSubMenu )
+void wxMenu::MacBeforeDisplay( bool isSubMenu )
{
wxMenuItem* previousItem = NULL ;
size_t pos ;
wxMenuItemList::Node *node;
wxMenuItem *item;
- for (pos = 0, node = GetMenuItems().GetFirst(); node; node = node->GetNext(), pos++)
+ for (pos = 0, node = GetMenuItems().GetFirst(); node; node = node->GetNext(), pos++)
{
item = (wxMenuItem *)node->GetData();
wxMenu* subMenu = item->GetSubMenu() ;
- if (subMenu)
+ if (subMenu)
{
subMenu->MacBeforeDisplay( true ) ;
}
}
}
}
- #endif
+ #endif
}
previousItem = item ;
}
}
// undo all changes from the MacBeforeDisplay call
-void wxMenu::MacAfterDisplay( bool isSubMenu )
+void wxMenu::MacAfterDisplay( bool isSubMenu )
{
if ( isSubMenu )
::DeleteMenu(MacGetMenuId());
int pos ;
wxMenuItemList::Node *node;
wxMenuItem *item;
- for (pos = 0, node = GetMenuItems().GetFirst(); node; node = node->GetNext(), pos++)
+ for (pos = 0, node = GetMenuItems().GetFirst(); node; node = node->GetNext(), pos++)
{
item = (wxMenuItem *)node->GetData();
wxMenu* subMenu = item->GetSubMenu() ;
- if (subMenu)
+ if (subMenu)
{
subMenu->MacAfterDisplay( true ) ;
}
// Menu Bar
-/*
+/*
Mac Implementation note :
active menubar from a frame, we currently don't take into account mdi-frames
which would ask for menu-merging
-Secondly there is no mac api for changing a menubar that is not the current
+Secondly there is no mac api for changing a menubar that is not the current
menubar, so we have to wait for preparing the actual menubar until the
wxMenubar is to be used
-We can in subsequent versions use MacInstallMenuBar to provide some sort of
+We can in subsequent versions use MacInstallMenuBar to provide some sort of
auto-merge for MDI in case this will be necessary
*/
wxMenuBar* wxMenuBar::s_macInstalledMenuBar = NULL ;
+wxMenuBar* wxMenuBar::s_macCommonMenuBar = NULL ;
void wxMenuBar::Init()
{
wxMenuBar::~wxMenuBar()
{
+ if (s_macCommonMenuBar == this)
+ s_macCommonMenuBar = NULL;
if (s_macInstalledMenuBar == this)
{
::ClearMenuBar();
DrawMenuBar();
}
-void wxMenuBar::MacInstallMenuBar()
+void wxMenuBar::MacInstallMenuBar()
{
if ( s_macInstalledMenuBar == this )
return ;
-
+
wxStAppResource resload ;
-
+
Handle menubar = ::GetNewMBar( kwxMacMenuBarResource ) ;
wxString message ;
wxCHECK_RET( menubar != NULL, wxT("can't read MBAR resource") );
::AppendResMenu(menu, 'DRVR');
}
#endif
-
+
// clean-up the help menu before adding new items
MenuHandle mh = NULL ;
if ( UMAGetHelpMenu( &mh , &firstUserHelpMenuItem) == noErr )
{
continue ;
}
-
- for (pos = 0 , node = menu->GetMenuItems().GetFirst(); node; node = node->GetNext(), pos++)
+
+ for (pos = 0 , node = menu->GetMenuItems().GetFirst(); node; node = node->GetNext(), pos++)
{
item = (wxMenuItem *)node->GetData();
subMenu = item->GetSubMenu() ;
- if (subMenu)
+ if (subMenu)
{
// we don't support hierarchical menus in the help menu yet
}
- else
+ else
{
if ( item->IsSeparator() )
{
wxAcceleratorEntry* entry = wxGetAccelFromString( item->GetText() ) ;
if ( item->GetId() == wxApp::s_macAboutMenuItemId )
- {
+ {
UMASetMenuItemText( GetMenuHandle( kwxMacAppleMenuId ) , 1 , item->GetText() );
UMAEnableMenuItem( GetMenuHandle( kwxMacAppleMenuId ) , 1 , true );
SetMenuItemCommandID( GetMenuHandle( kwxMacAppleMenuId ) , 1 , item->GetId() ) ;
SetMenuItemCommandID( mh , CountMenuItems(mh) , item->GetId() ) ;
}
}
-
+
delete entry ;
}
}
{
wxString title = wxStripMenuCodes(m_titles[i]);
if ( menuTitle == title )
- return i;
+ return i;
}
return wxNOT_FOUND;
Refresh();
}
- m_titles.Remove(pos);
+ m_titles.RemoveAt(pos);
return menu;
}
return FALSE;
m_titles.Add(title);
-
+
UMASetMenuTitle( MAC_WXHMENU(menu->GetHMenu()) , title ) ;
if ( IsAttached() )