+// ===========================================================================
+// implementation
+// ===========================================================================
+
+/* LEAVE IT HERE UNTIL WXGTK WORKS AGAIN!!! */
+#ifdef __WXGTK__
+/// allows me to compare to wxPoints
+static bool operator != (wxPoint const &p1, wxPoint const &p2)
+{
+ return p1.x != p2.x || p1.y != p2.y;
+}
+#endif // __WXGTK__
+
+#ifndef wxWANTS_CHARS
+ #define wxWANTS_CHARS 0
+#endif
+
+// ----------------------------------------------------------------------------
+// wxLayoutWindow
+// ----------------------------------------------------------------------------
+