virtual void RequestUserAttention(int flags = wxUSER_ATTENTION_INFO);
virtual bool Show(bool show = true);
+ virtual void Raise();
virtual void ShowWithoutActivating();
virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL);
// returns true if the platform should explicitly apply a theme border
virtual bool CanApplyThemeBorder() const { return false; }
+#if wxUSE_MENUS
+ bool HandleMenuSelect(WXWORD nItem, WXWORD nFlags, WXHMENU hMenu);
+
+ // handle WM_EXITMENULOOP message for Win95 only
+ bool HandleExitMenuLoop(WXWORD isPopup);
+
+ // handle WM_(UN)INITMENUPOPUP message to generate wxEVT_MENU_OPEN/CLOSE
+ bool HandleMenuPopup(wxEventType evtType, WXHMENU hMenu);
+
+ // Command part of HandleMenuPopup() and HandleExitMenuLoop().
+ bool DoSendMenuOpenCloseEvent(wxEventType evtType, wxMenu* menu, bool popup);
+
+ // Find the menu corresponding to the given handle.
+ virtual wxMenu* MSWFindMenuFromHMENU(WXHMENU hMenu);
+#endif // wxUSE_MENUS
+
protected:
// common part of all ctors
void Init();
virtual void DoFreeze();
virtual void DoThaw();
- virtual void DoEnable(bool enable);
-
// helper of SetIcons(): calls gets the icon with the size specified by the
// given system metrics (SM_C{X|Y}[SM]ICON) from the bundle and sets it
// using WM_SETICON with the specified wParam (ICOM_SMALL or ICON_BIG);
bool m_fsIsMaximized;
bool m_fsIsShowing;
- // the last focused child: we restore focus to it on activation
+ // Save the current focus to m_winLastFocused if we're not iconized (the
+ // focus is always NULL when we're iconized).
+ void DoSaveLastFocus();
+
+ // Restore focus to m_winLastFocused if possible and needed.
+ void DoRestoreLastFocus();
+
+ // The last focused child: we remember it when we're deactivated and
+ // restore focus to it when we're activated (this is done here) or restored
+ // from iconic state (done by wxFrame).
wxWindow *m_winLastFocused;
#if defined(__SMARTPHONE__) && defined(__WXWINCE__)