%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%% Name: dynlib.tex
-%% Purpose: wxDynamicLibrary documentation
+%% Purpose: wxDynamicLibrary and wxDynamicLibraryDetails documentation
%% Author: Vadim Zeitlin
%% Modified by:
%% Created: 14.01.02 (extracted from dllload.tex)
%
%\helpref{wxDllLoader}{wxdllloader}
+\wxheading{Derived from}
+
+No base class.
+
+\wxheading{Include files}
+
+<wx/dynlib.h>
+
+(only available if \texttt{wxUSE\_DYNLIB\_CLASS} is set to $1$)
+
+\latexignore{\rtfignore{\wxheading{Members}}}
\membersection{wxDynamicLibrary::wxDynamicLibrary}\label{wxdynamiclibrarywxdynamiclibrary}
Constructor. Second form calls \helpref{Load}{wxdynamiclibraryload}.
+
\membersection{wxDynamicLibrary::CanonicalizeName}\label{wxdynamiclibrarycanonicalizename}
-\func{wxString}{CanonicalizeName}{\param{const wxString\& }{name}, \param{wxDynamicLibraryCategory}{ cat = wxDL\_LIBRARY}}
+\func{static wxString}{CanonicalizeName}{\param{const wxString\& }{name}, \param{wxDynamicLibraryCategory}{ cat = wxDL\_LIBRARY}}
Returns the platform-specific full name for the library called \arg{name}. E.g.
it adds a {\tt ".dll"} extension under Windows and {\tt "lib"} prefix and
\helpref{CanonicalizePluginName}{wxdynamiclibrarycanonicalizepluginname}
+
\membersection{wxDynamicLibrary::CanonicalizePluginName}\label{wxdynamiclibrarycanonicalizepluginname}
-\func{wxString}{CanonicalizePluginName}{\param{const wxString\& }{name}, \param{wxPluginCategory}{ cat = wxDL\_PLUGIN\_GUI}}
+\func{static wxString}{CanonicalizePluginName}{\param{const wxString\& }{name}, \param{wxPluginCategory}{ cat = wxDL\_PLUGIN\_GUI}}
This function does the same thing as
-\helpref{CanonicalizeName}{wxdynamiclibrarycanonicalizename} but for wxWindows
+\helpref{CanonicalizeName}{wxdynamiclibrarycanonicalizename} but for wxWidgets
plugins. The only difference is that compiler and version information are added
to the name to ensure that the plugin which is going to be loaded will be
compatible with the main program.
\twocolitem{wxDL\_PLUGIN\_BASE}{plugin which only uses wxBase}
\end{twocollist}
+
\membersection{wxDynamicLibrary::Detach}\label{wxdynamiclibrarydetach}
\func{wxDllType}{Detach}{\void}
Detaches this object from its library handle, i.e. the object will not unload
the library any longer in its destructor but it is now the callers
-responsability to do this using \helpref{Unload}{wxdynamiclibraryunload}.
+responsibility to do this using \helpref{Unload}{wxdynamiclibraryunload}.
+
\membersection{wxDynamicLibrary::GetSymbol}\label{wxdynamiclibrarygetsymbol}
-\constfunc{void*}{GetSymbol}{\param{const wxString\& }{name}}
+\constfunc{void *}{GetSymbol}{\param{const wxString\& }{name}}
Returns pointer to symbol {\it name} in the library or NULL if the library
contains no such symbol.
\helpref{wxDYNLIB\_FUNCTION}{wxdynlibfunction}
+
+\membersection{wxDynamicLibrary::GetSymbolAorW}\label{wxdynamiclibrarygetsymbolaorw}
+
+\constfunc{void *}{GetSymbolAorW}{\param{const wxString\& }{name}}
+
+This function is available only under Windows as it is only useful when
+dynamically loading symbols from standard Windows DLLs. Such functions have
+either \texttt{'A'} (in ANSI build) or \texttt{'W'} (in Unicode, or wide
+character build) suffix if they take string parameters. Using this function you
+can use just the base name of the function and the correct suffix is appende
+automatically depending on the current build. Otherwise, this method is
+identical to \helpref{GetSymbol}{wxdynamiclibrarygetsymbol}.
+
+
+\membersection{wxDynamicLibrary::GetProgramHandle}\label{wxdynamiclibrarygetprogramhandle}
+
+\func{static wxDllType}{GetProgramHandle}{\void}
+
+Return a valid handle for the main program itself or \texttt{NULL} if symbols
+from the main program can't be loaded on this platform.
+
+
+\membersection{wxDynamicLibrary::HasSymbol}\label{wxdynamiclibraryhassymbol}
+
+\constfunc{bool}{HasSymbol}{\param{const wxString\& }{name}}
+
+Returns \true if the symbol with the given \arg{name} is present in the dynamic
+library, \false otherwise. Unlike \helpref{GetSymbol}{wxdynamiclibrarygetsymbol},
+this function doesn't log an error message if the symbol is not found.
+
+\newsince{2.5.4}
+
+
\membersection{wxDynamicLibrary::IsLoaded}\label{wxdynamiclibraryisloaded}
\constfunc{bool}{IsLoaded}{\void}
Returns \true if the library was successfully loaded, \false otherwise.
+
+\membersection{wxDynamicLibrary::ListLoaded}\label{wxdynamiclibrarylistloaded}
+
+\func{static wxDynamicLibraryDetailsArray}{ListLoaded}{\void}
+
+This static method returns an \helpref{array}{wxarray} containing the details
+of all modules loaded into the address space of the current project, the array
+elements are object of \texttt{wxDynamicLibraryDetails} class. The array will
+be empty if an error occurred.
+
+This method is currently implemented only under Win32 and Linux and is useful
+mostly for diagnostics purposes.
+
+
\membersection{wxDynamicLibrary::Load}\label{wxdynamiclibraryload}
\func{bool}{Load}{\param{const wxString\& }{name}, \param{int }{flags = wxDL\_DEFAULT}}
Loads DLL with the given \arg{name} into memory. The \arg{flags} argument can
be a combination of the following bits:
+
\begin{twocollist}
\twocolitem{wxDL\_LAZY}{equivalent of RTLD\_LAZY under Unix, ignored elsewhere}
\twocolitem{wxDL\_NOW}{equivalent of RTLD\_NOW under Unix, ignored elsewhere}
\twocolitem{wxDL\_GLOBAL}{equivalent of RTLD\_GLOBAL under Unix, ignored elsewhere}
\twocolitem{wxDL\_VERBATIM}{don't try to append the appropriate extension to
the library name (this is done by default).}
+\twocolitem{wxDL\_DEFAULT}{default flags, same as wxDL\_NOW currently}
\end{twocollist}
Returns \true if the library was successfully loaded, \false otherwise.
+
\membersection{wxDynamicLibrary::Unload}\label{wxdynamiclibraryunload}
\func{void}{Unload}{\void}
In this case you may call \helpref{Detach}{wxdynamiclibrarydetach} and store
the handle somewhere and call this static method later to unload it.
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+
+\section{\class{wxDynamicLibraryDetails}}\label{wxdynamiclibrarydetails}
+
+This class is used for the objects returned by
+\helpref{wxDynamicLibrary::ListLoaded}{wxdynamiclibrarylistloaded} method and
+contains the information about a single module loaded into the address space of
+the current process. A module in this context may be either a dynamic library
+or the main program itself.
+
+\wxheading{Derived from}
+
+No base class.
+
+\wxheading{Include files}
+
+<wx/dynlib.h>
+
+(only available if \texttt{wxUSE\_DYNLIB\_CLASS} is set to $1$)
+
+\latexignore{\rtfignore{\wxheading{Members}}}
+
+\membersection{wxDynamicLibraryDetails::GetName}\label{wxdynamiclibrarygetname}
+
+\constfunc{wxString}{GetName}{\void}
+
+Returns the base name of this module, e.g. \texttt{kernel32.dll} or
+\texttt{libc-2.3.2.so}.
+
+
+\membersection{wxDynamicLibraryDetails::GetPath}\label{wxdynamiclibrarygetpath}
+
+\constfunc{wxString}{GetPath}{\void}
+
+Returns the full path of this module if available, e.g.
+\texttt{c:$\backslash$windows$\backslash$system32$\backslash$kernel32.dll} or
+\texttt{/lib/libc-2.3.2.so}.
+
+
+\membersection{wxDynamicLibraryDetails::GetAddress}\label{wxdynamiclibrarygetaddress}
+
+\constfunc{bool}{GetAddress}{\param{void **}{addr}, \param{size\_t }{*len}}
+
+Retrieves the load address and the size of this module.
+
+\wxheading{Parameters}
+
+\docparam{addr}{the pointer to the location to return load address in, may be
+\texttt{NULL}}
+
+\docparam{len}{pointer to the location to return the size of this module in
+memory in, may be \texttt{NULL}}
+
+\wxheading{Return value}
+
+\true if the load address and module size were retrieved, \false if this
+information is not available.
+
+
+\membersection{wxDynamicLibraryDetails::GetVersion}\label{wxdynamiclibrarygetversion}
+
+\constfunc{wxString}{GetVersion}{\void}
+
+Returns the version of this module, e.g. \texttt{5.2.3790.0} or
+\texttt{2.3.2}. The returned string is empty if the version information is not
+available.
+