+ // Use the given bitmap to tile the background of this panel. This bitmap
+ // will show through any transparent children.
+ //
+ // Notice that you must not prevent the base class EVT_ERASE_BACKGROUND
+ // handler from running (i.e. not to handle this event yourself) for this
+ // to work.
+ void SetBackgroundBitmap(const wxBitmap& bmp)
+ {
+ DoSetBackgroundBitmap(bmp);
+ }
+
+