#endif
#include "wx/dc.h"
+#include "wx/app.h"
#include "wx/mac/uma.h"
#if __MSL__ >= 0x6000
{
if ( bmap->m_bitmapType == kMacBitmapTypePict )
{
- Rect bitmaprect = { 0 , 0 , bmap->m_height * scale , bmap->m_width * scale} ;
+ Rect bitmaprect = { 0 , 0 , int(bmap->m_height * scale) , int(bmap->m_width * scale)} ;
::OffsetRect( &bitmaprect , xx1 , yy1 ) ;
::DrawPicture( bmap->m_hPict , &bitmaprect ) ;
}
if (m_pen.GetStyle() == wxTRANSPARENT)
return;
- MacInstallPen() ;
+ MacInstallPen() ;
- int offset = (m_pen.GetWidth() - 1 ) / 2 ;
+ int offset = (m_pen.GetWidth() - 1 ) / 2 ;
long x1, x2 , y1 , y2 ;
x1 = XLOG2DEV(points[0].x + xoffset);
- y1 = YLOG2DEV(points[0].y + yoffset);
- ::MoveTo(x1 - offset ,y1 - offset );
+ y1 = YLOG2DEV(points[0].y + yoffset);
+ ::MoveTo(x1 - offset ,y1 - offset );
for (int i = 0; i < n-1; i++)
{
- long x2 = XLOG2DEV(points[i+1].x + xoffset);
- long y2 = YLOG2DEV(points[i+1].y + yoffset);
- ::LineTo(x2 - offset , y2 - offset );
+ x2 = XLOG2DEV(points[i+1].x + xoffset);
+ y2 = YLOG2DEV(points[i+1].y + yoffset);
+ ::LineTo(x2 - offset , y2 - offset );
}
}
PolyHandle polygon = OpenPoly() ;
long x1, x2 , y1 , y2 ;
x1 = XLOG2DEV(points[0].x + xoffset);
- y1 = YLOG2DEV(points[0].y + yoffset);
- ::MoveTo(x1,y1);
+ y1 = YLOG2DEV(points[0].y + yoffset);
+ ::MoveTo(x1,y1);
for (int i = 0; i < n-1; i++)
{
- long x2 = XLOG2DEV(points[i+1].x + xoffset);
- long y2 = YLOG2DEV(points[i+1].y + yoffset);
- ::LineTo(x2, y2);
+ x2 = XLOG2DEV(points[i+1].x + xoffset);
+ y2 = YLOG2DEV(points[i+1].y + yoffset);
+ ::LineTo(x2, y2);
}
ClosePoly() ;
if (m_brush.GetStyle() != wxTRANSPARENT)
{
MacInstallBrush() ;
- ::PaintRoundRect( &rect , radius * 2 , radius * 2 ) ;
+ ::PaintRoundRect( &rect , int(radius * 2) , int(radius * 2) ) ;
};
if (m_pen.GetStyle() != wxTRANSPARENT)
{
MacInstallPen() ;
- ::FrameRoundRect( &rect , radius * 2 , radius * 2 ) ;
+ ::FrameRoundRect( &rect , int(radius * 2) , int(radius * 2) ) ;
};
}
CGrafPtr sourcePort = (CGrafPtr) source->m_macPort ;
PixMapHandle bmappixels = GetGWorldPixMap( sourcePort ) ;
- RGBColor white = { 0xFFFF, 0xFFFF,0xFFFF} ;
- RGBColor black = { 0,0,0} ;
- RGBForeColor( &m_textForegroundColour.GetPixel() ) ;
- RGBBackColor( &m_textBackgroundColour.GetPixel() ) ;
+ RGBColor white = { 0xFFFF, 0xFFFF,0xFFFF} ;
+ RGBColor black = { 0,0,0} ;
+ RGBColor forecolor = m_textForegroundColour.GetPixel();
+ RGBColor backcolor = m_textBackgroundColour.GetPixel();
+ RGBForeColor( &forecolor ) ;
+ RGBBackColor( &backcolor ) ;
if ( LockPixels(bmappixels) )
{
if ( font )
{
::TextFont( font->m_macFontNum ) ;
- ::TextSize( m_scaleY * font->m_macFontSize ) ;
+ ::TextSize( short(m_scaleY * font->m_macFontSize) ) ;
::TextFace( font->m_macFontStyle ) ;
m_macFontInstalled = true ;
m_macBrushInstalled = false ;
m_macPenInstalled = false ;
-
- ::RGBForeColor(&m_textForegroundColour.GetPixel() );
- ::RGBBackColor(&m_textBackgroundColour.GetPixel() );
+
+ RGBColor forecolor = m_textForegroundColour.GetPixel();
+ RGBColor backcolor = m_textBackgroundColour.GetPixel();
+ ::RGBForeColor( &forecolor );
+ ::RGBBackColor( &backcolor );
}
else
{
GetFNum( "\pGeneva" , &fontnum ) ;
::TextFont( fontnum ) ;
- ::TextSize( m_scaleY * 10 ) ;
+ ::TextSize( short(m_scaleY * 10) ) ;
::TextFace( 0 ) ;
// todo reset after spacing changes - or store the current spacing somewhere
m_macFontInstalled = true ;
m_macBrushInstalled = false ;
m_macPenInstalled = false ;
- ::RGBForeColor( &(m_textForegroundColour.GetPixel()) );
- ::RGBBackColor(&m_textBackgroundColour.GetPixel() );
- }
+ RGBColor forecolor = m_textForegroundColour.GetPixel();
+ RGBColor backcolor = m_textBackgroundColour.GetPixel();
+ ::RGBForeColor( &forecolor );
+ ::RGBBackColor( &backcolor );
+ }
short mode = patCopy ;
if ( m_macPenInstalled )
return ;
- ::RGBForeColor(&m_pen.GetColour().GetPixel() );
- ::RGBBackColor(&m_backgroundBrush.GetColour().GetPixel() );
+ RGBColor forecolor = m_pen.GetColour().GetPixel();
+ RGBColor backcolor = m_backgroundBrush.GetColour().GetPixel();
+ ::RGBForeColor( &forecolor );
+ ::RGBBackColor( &backcolor );
::PenNormal() ;
int penWidth = m_pen.GetWidth();
int penStyle = m_pen.GetStyle();
if (penStyle == wxSOLID)
+ {
::PenPat(GetQDGlobalsBlack(&blackColor));
+ }
else if (IS_HATCH(penStyle))
{
Pattern pat ;
// foreground
- ::RGBForeColor(&m_brush.GetColour().GetPixel() );
- ::RGBBackColor(&m_backgroundBrush.GetColour().GetPixel() );
+ RGBColor forecolor = m_brush.GetColour().GetPixel();
+ RGBColor backcolor = m_backgroundBrush.GetColour().GetPixel();
+ ::RGBForeColor( &forecolor );
+ ::RGBBackColor( &backcolor );
int brushStyle = m_brush.GetStyle();
if (brushStyle == wxSOLID)