-void wxMenu::Attach(wxMenuBar *menubar)
-{
- // menu can be in at most one menubar because otherwise they would both
- // delete the menu pointer
- wxASSERT_MSG( !m_menuBar, wxT("menu belongs to 2 menubars, expect a crash") );
-
- m_menuBar = menubar;
-}
-
-void wxMenu::Detach()
-{
- wxASSERT_MSG( m_menuBar, wxT("can't detach menu if it's not attached") );
-
- m_menuBar = NULL;
-}
-