private:
pthread_t m_threadId; // id of the thread
wxThreadState m_state; // see wxThreadState enum
- int m_prio; // in wxWindows units: from 0 to 100
+ int m_prio; // in wxWidgets units: from 0 to 100
// this flag is set when the thread should terminate
bool m_cancelled;
void wxThread::Sleep(unsigned long milliseconds)
{
- wxUsleep(milliseconds);
+ wxMilliSleep(milliseconds);
}
int wxThread::GetCPUCount()