// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
+#include <ctype.h>
+
#ifdef __BORLANDC__
#pragma hdrstop
#endif
m_style = style;
m_clientData = (void *)NULL;
m_eventHandler = this;
+
+#if wxUSE_MENU_CALLBACK
m_callback = (wxFunction) NULL;
+#endif // wxUSE_MENU_CALLBACK
}
wxMenuBase::~wxMenuBase()
bool wxMenuBase::Insert(size_t pos, wxMenuItem *item)
{
wxCHECK_MSG( item, FALSE, wxT("invalid item in wxMenu::Insert") );
- wxCHECK_MSG( pos < GetMenuItemCount(), FALSE,
- wxT("invalid index in wxMenu::Insert") );
- return DoInsert(pos, item);
+ if ( pos == GetMenuItemCount() )
+ {
+ return DoAppend(item);
+ }
+ else
+ {
+ wxCHECK_MSG( pos < GetMenuItemCount(), FALSE,
+ wxT("invalid index in wxMenu::Insert") );
+
+ return DoInsert(pos, item);
+ }
}
bool wxMenuBase::DoInsert(size_t pos, wxMenuItem *item)
// Finds the item id matching the given string, -1 if not found.
int wxMenuBase::FindItem(const wxString& text) const
{
- wxString label = wxMenuItem(NULL, wxID_SEPARATOR, text).GetLabel();
+ wxString label = wxMenuItem::GetLabelFromText(text);
for ( wxMenuItemList::Node *node = m_items.GetFirst();
node;
node = node->GetNext() )
}
bool wxMenuBarBase::Insert(size_t pos, wxMenu *menu,
- const wxString& WXUNUSED(title))
+ const wxString& title)
{
- wxCHECK_MSG( menu, FALSE, wxT("can't insert NULL menu") );
+ if ( pos == m_menus.GetCount() )
+ {
+ return Append(menu, title);
+ }
+ else
+ {
+ wxCHECK_MSG( menu, FALSE, wxT("can't insert NULL menu") );
- wxMenuList::Node *node = m_menus.Item(pos);
- wxCHECK_MSG( node, FALSE, wxT("bad index in wxMenuBar::Insert()") );
+ wxMenuList::Node *node = m_menus.Item(pos);
+ wxCHECK_MSG( node, FALSE, wxT("bad index in wxMenuBar::Insert()") );
- m_menus.Insert(node, menu);
+ m_menus.Insert(node, menu);
- return TRUE;
+ return TRUE;
+ }
}
wxMenu *wxMenuBarBase::Replace(size_t pos, wxMenu *menu,