// default bg colour is pne of the window
SetBackground(wxBrush(m_canvas->GetBackgroundColour(), wxSOLID));
+
+ // since we are a window dc we need to grab the palette from the window
+#if wxUSE_PALETTE
+ InitializePalette();
+#endif
+}
+
+void wxWindowDC::DoGetSize(int *width, int *height) const
+{
+ wxCHECK_RET( m_canvas, _T("wxWindowDC without a window?") );
+
+ m_canvas->GetSize(width, height);
}
// ----------------------------------------------------------------------------
{
}
+void wxClientDC::DoGetSize(int *width, int *height) const
+{
+ wxCHECK_RET( m_canvas, _T("wxClientDC without a window?") );
+
+ m_canvas->GetClientSize(width, height);
+}
+
// ----------------------------------------------------------------------------
// wxPaintDC
// ----------------------------------------------------------------------------
{
::EndPaint(GetHwndOf(m_canvas), &g_paintStruct);
- ms_cache.Remove(index);
+ ms_cache.RemoveAt(index);
// Reduce the number of bogus reports of non-freed memory
// at app exit