#include "wx/icon.h"
#endif
-#include "wx/settings.h"
+#include "wx/sysopt.h"
#include "wx/dcprint.h"
+#include "wx/module.h"
#include <string.h>
#include <math.h>
// than the wxWindows fall-back implementation. So we need
// to be able to switch this on and off at runtime.
bool ok = FALSE;
- if (wxSystemSettings::GetOptionInt(wxT("no-maskblt")) == 0)
+#if wxUSE_SYSTEM_OPTIONS
+ if (wxSystemOptions::GetOptionInt(wxT("no-maskblt")) == 0)
+#endif
{
HDC hdcMem = ::CreateCompatibleDC(GetHdc());
::SelectObject(hdcMem, GetHbitmapOf(bmp));
#ifndef __WXMICROWIN__
else
{
- // NB: don't take DEFAULT_GUI_FONT because it's not TrueType and so
- // can't have non zero orientation/escapement
- wxFont font = m_font.Ok() ? m_font : *wxNORMAL_FONT;
+ // NB: don't take DEFAULT_GUI_FONT (a.k.a. wxSYS_DEFAULT_GUI_FONT)
+ // because it's not TrueType and so can't have non zero
+ // orientation/escapement under Win9x
+ wxFont font = m_font.Ok() ? m_font : *wxSWISS_FONT;
HFONT hfont = (HFONT)font.GetResourceHandle();
LOGFONT lf;
if ( ::GetObject(hfont, sizeof(lf), &lf) == 0 )
bool wxDC::DoBlit(wxCoord xdest, wxCoord ydest,
wxCoord width, wxCoord height,
wxDC *source, wxCoord xsrc, wxCoord ysrc,
- int rop, bool useMask)
+ int rop, bool useMask,
+ wxCoord xsrcMask, wxCoord ysrcMask)
{
#ifdef __WXMICROWIN__
if (!GetHDC()) return FALSE;
}
}
+ if (xsrcMask == -1 && ysrcMask == -1)
+ {
+ xsrcMask = xsrc; ysrcMask = ysrc;
+ }
+
COLORREF old_textground = ::GetTextColor(GetHdc());
COLORREF old_background = ::GetBkColor(GetHdc());
if (m_textForegroundColour.Ok())
// On some systems, MaskBlt succeeds yet is much much slower
// than the wxWindows fall-back implementation. So we need
// to be able to switch this on and off at runtime.
- if (wxSystemSettings::GetOptionInt(wxT("no-maskblt")) == 0)
+#if wxUSE_SYSTEM_OPTIONS
+ if (wxSystemOptions::GetOptionInt(wxT("no-maskblt")) == 0)
+#endif
{
success = ::MaskBlt(GetHdc(), xdest, ydest, width, height,
GetHdcOf(*source), xsrc, ysrc,
- (HBITMAP)mask->GetMaskBitmap(), xsrc, ysrc,
+ (HBITMAP)mask->GetMaskBitmap(), xsrcMask, ysrcMask,
MAKEROP4(dwRop, DSTCOPY)) != 0;
}
#endif // Win32
{
// Blit bitmap with mask
+ HDC dc_mask ;
+ HDC dc_buffer ;
+ HBITMAP buffer_bmap ;
+
+#if wxUSE_DC_CACHEING
+ // create a temp buffer bitmap and DCs to access it and the mask
+ wxDCCacheEntry* dcCacheEntry1 = FindDCInCache(NULL, source->GetHDC());
+ dc_mask = (HDC) dcCacheEntry1->m_dc;
+
+ wxDCCacheEntry* dcCacheEntry2 = FindDCInCache(dcCacheEntry1, GetHDC());
+ dc_buffer = (HDC) dcCacheEntry2->m_dc;
+
+ wxDCCacheEntry* bitmapCacheEntry = FindBitmapInCache(GetHDC(),
+ width, height);
+ buffer_bmap = (HBITMAP) bitmapCacheEntry->m_bitmap;
+#else // !wxUSE_DC_CACHEING
// create a temp buffer bitmap and DCs to access it and the mask
- HDC dc_mask = ::CreateCompatibleDC(GetHdcOf(*source));
- HDC dc_buffer = ::CreateCompatibleDC(GetHdc());
- HBITMAP buffer_bmap = ::CreateCompatibleBitmap(GetHdc(), width, height);
+ dc_mask = ::CreateCompatibleDC(GetHdcOf(*source));
+ dc_buffer = ::CreateCompatibleDC(GetHdc());
+ buffer_bmap = ::CreateCompatibleBitmap(GetHdc(), width, height);
+#endif // wxUSE_DC_CACHEING/!wxUSE_DC_CACHEING
::SelectObject(dc_mask, (HBITMAP) mask->GetMaskBitmap());
::SelectObject(dc_buffer, buffer_bmap);
COLORREF prevBkCol = ::SetBkColor(GetHdc(), RGB(255, 255, 255));
COLORREF prevCol = ::SetTextColor(GetHdc(), RGB(0, 0, 0));
if ( !::BitBlt(dc_buffer, 0, 0, (int)width, (int)height,
- dc_mask, xsrc, ysrc, SRCAND) )
+ dc_mask, xsrcMask, ysrcMask, SRCAND) )
{
wxLogLastError(wxT("BitBlt"));
}
::SetBkColor(GetHdc(), RGB(0, 0, 0));
::SetTextColor(GetHdc(), RGB(255, 255, 255));
if ( !::BitBlt(GetHdc(), xdest, ydest, (int)width, (int)height,
- dc_mask, xsrc, ysrc, SRCAND) )
+ dc_mask, xsrcMask, ysrcMask, SRCAND) )
{
wxLogLastError(wxT("BitBlt"));
}
// tidy up temporary DCs and bitmap
::SelectObject(dc_mask, 0);
- ::DeleteDC(dc_mask);
::SelectObject(dc_buffer, 0);
- ::DeleteDC(dc_buffer);
- ::DeleteObject(buffer_bmap);
+
+#if !wxUSE_DC_CACHEING
+ {
+ ::DeleteDC(dc_mask);
+ ::DeleteDC(dc_buffer);
+ ::DeleteObject(buffer_bmap);
+ }
+#endif
}
}
else // no mask, just BitBlt() it
}
#endif
+#if wxUSE_DC_CACHEING
+
+/*
+ * This implementation is a bit ugly and uses the old-fashioned wxList class, so I will
+ * improve it in due course, either using arrays, or simply storing pointers to one
+ * entry for the bitmap, and two for the DCs. -- JACS
+ */
+
+wxList wxDC::sm_bitmapCache;
+wxList wxDC::sm_dcCache;
+
+wxDCCacheEntry::wxDCCacheEntry(WXHBITMAP hBitmap, int w, int h, int depth)
+{
+ m_bitmap = hBitmap;
+ m_dc = 0;
+ m_width = w;
+ m_height = h;
+ m_depth = depth;
+}
+
+wxDCCacheEntry::wxDCCacheEntry(WXHDC hDC, int depth)
+{
+ m_bitmap = 0;
+ m_dc = hDC;
+ m_width = 0;
+ m_height = 0;
+ m_depth = depth;
+}
+
+wxDCCacheEntry::~wxDCCacheEntry()
+{
+ if (m_bitmap)
+ ::DeleteObject((HBITMAP) m_bitmap);
+ if (m_dc)
+ ::DeleteDC((HDC) m_dc);
+}
+
+wxDCCacheEntry* wxDC::FindBitmapInCache(WXHDC dc, int w, int h)
+{
+ int depth = ::GetDeviceCaps((HDC) dc, PLANES) * ::GetDeviceCaps((HDC) dc, BITSPIXEL);
+ wxNode* node = sm_bitmapCache.First();
+ while (node)
+ {
+ wxDCCacheEntry* entry = (wxDCCacheEntry*) node->Data();
+
+ if (entry->m_depth == depth)
+ {
+ if (entry->m_width < w || entry->m_height < h)
+ {
+ ::DeleteObject((HBITMAP) entry->m_bitmap);
+ entry->m_bitmap = (WXHBITMAP) ::CreateCompatibleBitmap((HDC) dc, w, h);
+ if ( !entry->m_bitmap)
+ {
+ wxLogLastError(wxT("CreateCompatibleBitmap"));
+ }
+ entry->m_width = w; entry->m_height = h;
+ return entry;
+ }
+ return entry;
+ }
+
+ node = node->Next();
+ }
+ WXHBITMAP hBitmap = (WXHBITMAP) ::CreateCompatibleBitmap((HDC) dc, w, h);
+ if ( !hBitmap)
+ {
+ wxLogLastError(wxT("CreateCompatibleBitmap"));
+ }
+ wxDCCacheEntry* entry = new wxDCCacheEntry(hBitmap, w, h, depth);
+ AddToBitmapCache(entry);
+ return entry;
+}
+
+wxDCCacheEntry* wxDC::FindDCInCache(wxDCCacheEntry* notThis, WXHDC dc)
+{
+ int depth = ::GetDeviceCaps((HDC) dc, PLANES) * ::GetDeviceCaps((HDC) dc, BITSPIXEL);
+ wxNode* node = sm_dcCache.First();
+ while (node)
+ {
+ wxDCCacheEntry* entry = (wxDCCacheEntry*) node->Data();
+
+ // Don't return the same one as we already have
+ if (!notThis || (notThis != entry))
+ {
+ if (entry->m_depth == depth)
+ {
+ return entry;
+ }
+ }
+
+ node = node->Next();
+ }
+ WXHDC hDC = (WXHDC) ::CreateCompatibleDC((HDC) dc);
+ if ( !hDC)
+ {
+ wxLogLastError(wxT("CreateCompatibleDC"));
+ }
+ wxDCCacheEntry* entry = new wxDCCacheEntry(hDC, depth);
+ AddToDCCache(entry);
+ return entry;
+}
+
+void wxDC::AddToBitmapCache(wxDCCacheEntry* entry)
+{
+ sm_bitmapCache.Append(entry);
+}
+
+void wxDC::AddToDCCache(wxDCCacheEntry* entry)
+{
+ sm_dcCache.Append(entry);
+}
+
+void wxDC::ClearCache()
+{
+ sm_bitmapCache.DeleteContents(TRUE);
+ sm_bitmapCache.Clear();
+ sm_bitmapCache.DeleteContents(FALSE);
+ sm_dcCache.DeleteContents(TRUE);
+ sm_dcCache.Clear();
+ sm_dcCache.DeleteContents(FALSE);
+}
+
+// Clean up cache at app exit
+class wxDCModule : public wxModule
+{
+public:
+ virtual bool OnInit() { return TRUE; }
+ virtual void OnExit() { wxDC::ClearCache(); }
+
+private:
+ DECLARE_DYNAMIC_CLASS(wxDCModule)
+};
+
+IMPLEMENT_DYNAMIC_CLASS(wxDCModule, wxModule)
+
+#endif
+ // wxUSE_DC_CACHEING