// that the window object is passed instead of window handle) and should
// return true if it handled the message or false if it should be passed to
// DefWindowProc()
- typedef bool (*MSWMessageHandler)(wxWindow *win,
+ typedef bool (*MSWMessageHandler)(wxWindowMSW *win,
WXUINT nMsg,
WXWPARAM wParam,
WXLPARAM lParam);
wxWindow *FindItemByHWND(WXHWND hWnd, bool controlOnly = false) const;
// MSW only: true if this control is part of the main control
- virtual bool ContainsHWND(WXHWND WXUNUSED(hWnd)) const { return false; };
+ virtual bool ContainsHWND(WXHWND WXUNUSED(hWnd)) const { return false; }
#if wxUSE_TOOLTIPS
// MSW only: true if this window or any of its children have a tooltip