#include "wx/progdlg.h"
+#include "../sample.xpm"
+
// define this to use wxExecute in the exec tests, otherwise just use system
#define USE_EXECUTE
// ID for the menu commands
enum
{
- THREAD_QUIT = 1,
+ THREAD_QUIT = wxID_EXIT,
+ THREAD_ABOUT = wxID_ABOUT,
THREAD_TEXT = 101,
THREAD_CLEAR,
THREAD_START_THREAD = 201,
THREAD_EXEC_THREAD,
THREAD_SHOWCPUS,
- THREAD_ABOUT,
WORKER_EVENT // this one gets sent from the worker thread
};
void WriteText(const wxString& text);
public:
- size_t m_count;
+ unsigned m_count;
MyFrame *m_frame;
};
public:
MyFrame *m_frame;
- size_t m_count;
+ unsigned m_count;
};
MyWorkerThread::MyWorkerThread(MyFrame *frame)
// `Main program' equivalent, creating windows and returning main app frame
bool MyApp::OnInit()
{
+ if ( !wxApp::OnInit() )
+ return false;
+
// uncomment this to get some debugging messages from the trace code
// on the console (or just set WXTRACE env variable to include "thread")
//wxLog::AddTraceMask("thread");
menuBar->Append(menuHelp, _T("&Help"));
frame->SetMenuBar(menuBar);
-
+
// Show the frame
frame->Show(true);
int x, int y, int w, int h)
: wxFrame(frame, wxID_ANY, title, wxPoint(x, y), wxSize(w, h))
{
+ SetIcon(wxIcon(sample_xpm));
+
m_nRunning = m_nCount = 0;
m_dlgProgress = (wxProgressDialog *)NULL;
void MyFrame::OnStartThreads(wxCommandEvent& WXUNUSED(event) )
{
- static long s_num = 10;
+ static long s_num;
s_num = wxGetNumberFromUser(_T("How many threads to start: "), _T(""),
_T("wxThread sample"), s_num, 1, 10000, this);
return;
}
- size_t count = (size_t)s_num, n;
+ unsigned count = unsigned(s_num), n;
wxArrayThread threads;
m_nRunning = nRunning;
m_nCount = nCount;
- wxLogStatus(this, wxT("%u threads total, %u running."), nCount, nRunning);
+ wxLogStatus(this, wxT("%u threads total, %u running."), unsigned(nCount), unsigned(nRunning));
}
//else: avoid flicker - don't print anything