\wxheading{See also}
-\helpref{GSocket for wxWindows}{gsocketforwx}
+GSocket for wxWindows
% ---------------------------------------------------------------------------
% Event handling
\func{void}{SetNotify}{\param{GSocketEventFlags}{ event_flags}}
SetNotify setups which socket events are to be sent to the event handler.
-For more information on socket events see
-\helpref{GSocket events}{gsocketforwxevents}.
+For more information on socket events see GSocket events.
%
% Notify
%
-\membersection{wxSocketBase::Notify}\label{wxsocketbasesetnotify}
+\membersection{wxSocketBase::Notify}\label{wxsocketbasenotify}
\func{void}{Notify}{\param{bool}{ notify}}
\constfunc{GSocketError}{LastError}{\void}
-Returns an error in the GSocket format. See \helpref{GSocket errors}{gsocketforwxerrs}.
+Returns an error in the GSocket format. See GSocket errors.
% ---------------------------------------------------------------------------
% IO calls
%
% Unread
%
-\membersection{wxSocketBase::UnRead}\label{wxsocketbaseunread}
+\membersection{wxSocketBase::Unread}\label{wxsocketbaseunread}
-\func{wxSocketBase\&}{UnRead}{\param{const char *}{ buffer}, \param{size\_t}{ nbytes}}
+\func{wxSocketBase\&}{Unread}{\param{const char *}{ buffer}, \param{size\_t}{ nbytes}}
This function unreads a buffer. It means that the buffer is put in the top
of the incoming queue. But, it is put also at the end of all unread buffers.