wxGLContext(wxGLCanvas *win, const wxGLContext *other = NULL);
virtual ~wxGLContext();
- virtual void SetCurrent(const wxGLCanvas& win) const;
+ virtual bool SetCurrent(const wxGLCanvas& win) const;
private:
// attach context to the drawable or unset it (if NULL)
- static void MakeCurrent(GLXDrawable drawable, GLXContext context);
+ static bool MakeCurrent(GLXDrawable drawable, GLXContext context);
GLXContext m_glContext;
// implement wxGLCanvasBase methods
// --------------------------------
- virtual void SwapBuffers();
+ virtual bool SwapBuffers();
// X11-specific methods