,unsigned char cBlue
);
+ wxColour( unsigned long colRGB ) { Set(colRGB); }
+
//
// Implicit conversion from the colour name
//
//
bool Ok(void) const {return m_bIsInit; }
- //
- // Let's remove this inelegant function
- //
-#if WXWIN_COMPATIBILITY
- void Get( unsigned char* pRed
- ,unsigned char* pGreen
- ,unsigned char* pBlue
- ) const;
-#endif
-
unsigned char Red(void) const { return m_cRed; }
unsigned char Green(void) const { return m_cGreen; }
unsigned char Blue(void) const { return m_cBlue; }