- const wxString& GetFilename() const { return m_filename; }
- void SetFilename(const wxString& filename) { m_filename = filename; }
+ virtual wxAnimationPlayer& GetPlayer()
+ { return m_animationPlayer; }
+
+ virtual wxAnimationBase* GetAnimation()
+ { return m_animation; }
+
+ const wxString& GetFilename() const
+ { return m_filename; }
+
+ void SetFilename(const wxString& filename)
+ { m_filename = filename; }