#if wxUSE_TEXTCTRL
// log everything to a text window (GUI only of course)
-class WXDLLEXPORT wxLogTextCtrl : public wxLog
+class WXDLLIMPEXP_CORE wxLogTextCtrl : public wxLog
{
public:
wxLogTextCtrl(wxTextCtrl *pTextCtrl);
// implement sink function
virtual void DoLogString(const wxString& szString, time_t t);
+ wxSUPPRESS_DOLOGSTRING_HIDE_WARNING()
+
private:
// the control we use
wxTextCtrl *m_pTextCtrl;
#if wxUSE_LOGGUI
-class WXDLLEXPORT wxLogGui : public wxLog
+class WXDLLIMPEXP_CORE wxLogGui : public wxLog
{
public:
// ctor
protected:
virtual void DoLog(wxLogLevel level, const wxString& szString, time_t t);
+ wxSUPPRESS_DOLOG_HIDE_WARNING()
+
// empty everything
void Clear();
#if wxUSE_LOGWINDOW
-class WXDLLEXPORT wxLogWindow : public wxLogPassThrough
+class WXDLLIMPEXP_CORE wxLogWindow : public wxLogPassThrough
{
public:
- wxLogWindow(wxWindow *pParent, // the parent frame (can be NULL)
- const wxChar *szTitle, // the title of the frame
+ wxLogWindow(wxWindow *pParent, // the parent frame (can be NULL)
+ const wxString& szTitle, // the title of the frame
bool bShow = true, // show window immediately?
bool bPassToOld = true); // pass messages to the old target?
virtual void DoLog(wxLogLevel level, const wxString& szString, time_t t);
virtual void DoLogString(const wxString& szString, time_t t);
+ wxSUPPRESS_DOLOG_HIDE_WARNING()
+ wxSUPPRESS_DOLOGSTRING_HIDE_WARNING()
+
private:
wxLogFrame *m_pLogFrame; // the log frame