#endif
#endif
+#ifdef __WXX11__
+#include "X11/Xlib.h"
+#endif
+
+#ifdef __WXMAC__
+#include "wx/mac/private.h"
+#include "wx/mac/uma.h"
+#endif
IMPLEMENT_CLASS(wxColourDatabase, wxList)
IMPLEMENT_DYNAMIC_CLASS(wxFontList, wxList)
IMPLEMENT_DYNAMIC_CLASS(wxPenList, wxList)
#ifdef __WXGTK__
wxColour *col = new wxColour( colour );
- if (!(col->Ok())) {
+ if (!(col->Ok()))
+ {
delete col;
return (wxColour *) NULL;
}
#ifdef __WXMOTIF__
Display *display = XtDisplay((Widget) wxTheApp->GetTopLevelWidget()) ;
#endif
-#ifdef __XVIEW__
- Xv_Screen screen = xv_get(xview_server, SERVER_NTH_SCREEN, 0);
- Xv_opaque root_window = xv_get(screen, XV_ROOT);
- Display *display = (Display *)xv_get(root_window, XV_DISPLAY);
+#ifdef __WXX11__
+ Display* display = (Display*) wxGetDisplay();
#endif
-
/* MATTHEW: [4] Use wxGetMainColormap */
- if (!XParseColor(display, (Colormap) wxTheApp->GetMainColormap((WXDisplay*) display), colour,&xcolour))
+ if (!XParseColor(display, (Colormap) wxTheApp->GetMainColormap((WXDisplay*) display), colour.ToAscii() ,&xcolour))
return NULL;
+#if wxUSE_NANOX
+ unsigned char r = (unsigned char)(xcolour.red);
+ unsigned char g = (unsigned char)(xcolour.green);
+ unsigned char b = (unsigned char)(xcolour.blue);
+#else
unsigned char r = (unsigned char)(xcolour.red >> 8);
unsigned char g = (unsigned char)(xcolour.green >> 8);
unsigned char b = (unsigned char)(xcolour.blue >> 8);
+#endif
wxColour *col = new wxColour(r, g, b);
Append(colour, col);
#endif
*/
#if defined(__WXMAC__)
- static const int sizeFont = 12;
- wxNORMAL_FONT = new wxFont (sizeFont, wxMODERN, wxNORMAL, wxNORMAL);
+ int sizeFont = 12;
+
+ Str255 fontName ;
+ SInt16 fontSize ;
+ Style fontStyle ;
+
+ GetThemeFont(kThemeSystemFont , GetApplicationScript() , fontName , &fontSize , &fontStyle ) ;
+ sizeFont = fontSize ;
+ p2cstrcpy( (char*) fontName , fontName ) ;
+ wxSWISS_FONT = new wxFont (fontSize, wxSWISS, wxNORMAL, wxNORMAL , false , fontName );
#elif defined(__WXPM__)
static const int sizeFont = 12;
#else
// Basic OS/2 has a fairly limited number of fonts and these are as good
// as I can do to get something that looks halfway "wx" normal
*/
- wxNORMAL_FONT = new wxFont (sizeFont, wxMODERN, wxNORMAL, wxNORMAL); /* System VIO */
- wxSMALL_FONT = new wxFont (sizeFont - 4, wxMODERN, wxNORMAL, wxNORMAL); /* System VIO */
+ wxNORMAL_FONT = new wxFont (sizeFont, wxMODERN, wxNORMAL, wxBOLD);
+ wxSMALL_FONT = new wxFont (sizeFont - 4, wxSWISS, wxNORMAL, wxNORMAL); /* Helv */
wxITALIC_FONT = new wxFont (sizeFont, wxROMAN, wxITALIC, wxNORMAL);
wxSWISS_FONT = new wxFont (sizeFont, wxSWISS, wxNORMAL, wxNORMAL); /* Helv */
+#elif defined(__WXMAC__)
+ wxNORMAL_FONT = new wxFont (sizeFont, wxMODERN, wxNORMAL, wxNORMAL);
+ wxITALIC_FONT = new wxFont (sizeFont, wxROMAN, wxITALIC, wxNORMAL);
+ GetThemeFont(kThemeSmallSystemFont , GetApplicationScript() , fontName , &fontSize , &fontStyle ) ;
+ p2cstrcpy( (char*) fontName , fontName ) ;
+ wxSMALL_FONT = new wxFont (fontSize, wxSWISS, wxNORMAL, wxNORMAL , false , fontName );
#else
wxSMALL_FONT = new wxFont (sizeFont - 2, wxSWISS, wxNORMAL, wxNORMAL);
wxITALIC_FONT = new wxFont (sizeFont, wxROMAN, wxITALIC, wxNORMAL);