#include "wx/object.h"
#include "wx/list.h"
#include "wx/filefn.h"
+#include "wx/hashmap.h"
+#include "wx/versioninfo.h"
+#include "wx/meta/implicitconversion.h"
#if wxUSE_GUI
#include "wx/gdicmn.h"
class WXDLLIMPEXP_FWD_CORE wxFrame;
class WXDLLIMPEXP_FWD_CORE wxWindow;
class WXDLLIMPEXP_FWD_CORE wxWindowList;
+class WXDLLIMPEXP_FWD_CORE wxEventLoop;
// ----------------------------------------------------------------------------
-// Macros
+// Arithmetic functions
// ----------------------------------------------------------------------------
-#define wxMax(a,b) (((a) > (b)) ? (a) : (b))
-#define wxMin(a,b) (((a) < (b)) ? (a) : (b))
-#define wxClip(a,b,c) (((a) < (b)) ? (b) : (((a) > (c)) ? (c) : (a)))
+template<typename T1, typename T2>
+inline typename wxImplicitConversionType<T1,T2>::value
+wxMax(T1 a, T2 b)
+{
+ typedef typename wxImplicitConversionType<T1,T2>::value ResultType;
+
+ // Cast both operands to the same type before comparing them to avoid
+ // warnings about signed/unsigned comparisons from some compilers:
+ return static_cast<ResultType>(a) > static_cast<ResultType>(b) ? a : b;
+}
+
+template<typename T1, typename T2>
+inline typename wxImplicitConversionType<T1,T2>::value
+wxMin(T1 a, T2 b)
+{
+ typedef typename wxImplicitConversionType<T1,T2>::value ResultType;
+
+ return static_cast<ResultType>(a) < static_cast<ResultType>(b) ? a : b;
+}
+
+template<typename T1, typename T2, typename T3>
+inline typename wxImplicitConversionType3<T1,T2,T3>::value
+wxClip(T1 a, T2 b, T3 c)
+{
+ typedef typename wxImplicitConversionType3<T1,T2,T3>::value ResultType;
+
+ if ( static_cast<ResultType>(a) < static_cast<ResultType>(b) )
+ return b;
+
+ if ( static_cast<ResultType>(a) > static_cast<ResultType>(c) )
+ return c;
+
+ return a;
+}
+
+// ----------------------------------------------------------------------------
+// wxMemorySize
+// ----------------------------------------------------------------------------
// wxGetFreeMemory can return huge amount of memory on 32-bit platforms as well
// so to always use long long for its result type on all platforms which
WXDLLIMPEXP_CORE void wxInfoMessageBox(wxWindow* parent);
#endif // wxUSE_MSGDLG
+WXDLLIMPEXP_CORE wxVersionInfo wxGetLibraryVersionInfo();
+
// Get OS description as a user-readable string
WXDLLIMPEXP_BASE wxString wxGetOsDescription();
// Convert 2-digit hex number to decimal
WXDLLIMPEXP_BASE int wxHexToDec(const wxString& buf);
+// Convert 2-digit hex number to decimal
+inline int wxHexToDec(const char* buf)
+{
+ int firstDigit, secondDigit;
+
+ if (buf[0] >= 'A')
+ firstDigit = buf[0] - 'A' + 10;
+ else
+ firstDigit = buf[0] - '0';
+
+ if (buf[1] >= 'A')
+ secondDigit = buf[1] - 'A' + 10;
+ else
+ secondDigit = buf[1] - '0';
+
+ return (firstDigit & 0xF) * 16 + (secondDigit & 0xF );
+}
+
+
// Convert decimal integer to 2-character hex string
WXDLLIMPEXP_BASE void wxDecToHex(int dec, wxChar *buf);
WXDLLIMPEXP_BASE void wxDecToHex(int dec, char* ch1, char* ch2);
wxEXEC_BLOCK = wxEXEC_SYNC | wxEXEC_NOEVENTS
};
+// Map storing environment variables.
+typedef wxStringToStringHashMap wxEnvVariableHashMap;
+
+// Used to pass additional parameters for child process to wxExecute(). Could
+// be extended with other fields later.
+struct wxExecuteEnv
+{
+ wxString cwd; // If empty, CWD is not changed.
+ wxEnvVariableHashMap env; // If empty, environment is unchanged.
+};
+
// Execute another program.
//
// If flags contain wxEXEC_SYNC, return -1 on failure and the exit code of the
// failure and the PID of the launched process if ok.
WXDLLIMPEXP_BASE long wxExecute(const wxString& command,
int flags = wxEXEC_ASYNC,
- wxProcess *process = NULL);
+ wxProcess *process = NULL,
+ const wxExecuteEnv *env = NULL);
WXDLLIMPEXP_BASE long wxExecute(char **argv,
int flags = wxEXEC_ASYNC,
- wxProcess *process = NULL);
+ wxProcess *process = NULL,
+ const wxExecuteEnv *env = NULL);
#if wxUSE_UNICODE
WXDLLIMPEXP_BASE long wxExecute(wchar_t **argv,
int flags = wxEXEC_ASYNC,
- wxProcess *process = NULL);
+ wxProcess *process = NULL,
+ const wxExecuteEnv *env = NULL);
#endif // wxUSE_UNICODE
// execute the command capturing its output into an array line by line, this is
// always synchronous
WXDLLIMPEXP_BASE long wxExecute(const wxString& command,
wxArrayString& output,
- int flags = 0);
+ int flags = 0,
+ const wxExecuteEnv *env = NULL);
// also capture stderr (also synchronous)
WXDLLIMPEXP_BASE long wxExecute(const wxString& command,
wxArrayString& output,
wxArrayString& error,
- int flags = 0);
+ int flags = 0,
+ const wxExecuteEnv *env = NULL);
#if defined(__WXMSW__) && wxUSE_IPC
// ask a DDE server to execute the DDE request with given parameters
}
#endif // WXWIN_COMPATIBILITY_2_8
+// Retrieve the complete environment by filling specified map.
+// Returns true on success or false if an error occurred.
+WXDLLIMPEXP_BASE bool wxGetEnvMap(wxEnvVariableHashMap *map);
+
// ----------------------------------------------------------------------------
// Network and username functions.
// ----------------------------------------------------------------------------
// disable all windows except the given one (used by both ctors)
void DoDisable(wxWindow *winToSkip = NULL);
-
+#if defined(__WXOSX__) && wxOSX_USE_COCOA
+ wxEventLoop* m_modalEventLoop;
+#endif
wxWindowList *m_winDisabled;
bool m_disabled;
void WXDLLIMPEXP_CORE wxGetMousePosition( int* x, int* y );
-// MSW only: get user-defined resource from the .res file.
-// Returns NULL or newly-allocated memory, so use delete[] to clean up.
-#ifdef __WXMSW__
- extern WXDLLIMPEXP_CORE const wxChar* wxUserResourceStr;
- WXDLLIMPEXP_CORE char* wxLoadUserResource(const wxString& resourceName, const wxString& resourceType = wxUserResourceStr, int* pLen = NULL);
-#endif // MSW
-
// ----------------------------------------------------------------------------
// X11 Display access
// ----------------------------------------------------------------------------
// Like wxYield, but fails silently if the yield is recursive.
WXDLLIMPEXP_CORE bool wxYieldIfNeeded();
+// ----------------------------------------------------------------------------
+// Windows resources access
+// ----------------------------------------------------------------------------
+
+// MSW only: get user-defined resource from the .res file.
+#ifdef __WXMSW__
+ // default resource type for wxLoadUserResource()
+ extern WXDLLIMPEXP_DATA_BASE(const wxChar*) wxUserResourceStr;
+
+ // Return the pointer to the resource data. This pointer is read-only, use
+ // the overload below if you need to modify the data.
+ //
+ // Returns true on success, false on failure. Doesn't log an error message
+ // if the resource is not found (because this could be expected) but does
+ // log one if any other error occurs.
+ WXDLLIMPEXP_BASE bool
+ wxLoadUserResource(const void **outData,
+ size_t *outLen,
+ const wxString& resourceName,
+ const wxString& resourceType = wxUserResourceStr,
+ WXHINSTANCE module = 0);
+
+ // This function allocates a new buffer and makes a copy of the resource
+ // data, remember to delete[] the buffer. And avoid using it entirely if
+ // the overload above can be used.
+ //
+ // Returns NULL on failure.
+ WXDLLIMPEXP_BASE char*
+ wxLoadUserResource(const wxString& resourceName,
+ const wxString& resourceType = wxUserResourceStr,
+ int* pLen = NULL,
+ WXHINSTANCE module = 0);
+#endif // MSW
+
#endif
// _WX_UTILSH__