// Purpose: interface of wxTextFile
// Author: wxWidgets team
// RCS-ID: $Id$
-// Licence: wxWindows license
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
+// TODO: document wxTextBuffer
/**
- The line termination type (kept wxTextFileType name for compability).
+ The line termination type.
*/
enum wxTextFileType
{
wxTextFile::Clear resets the file to empty.
- Save your changes: notice that the changes you make to the file will @b not be
saved automatically; calling wxTextFile::Close or doing nothing discards them!
- To save the changes you must explicitly callwxTextFile::Write - here, you may
+ To save the changes you must explicitly call wxTextFile::Write - here, you may
also change the line termination type if you wish.
-
@library{wxbase}
@category{file}
class wxTextFile
{
public:
+ /**
+ Default type for current platform determined at compile time.
+ */
+ static const wxTextFileType typeDefault;
+
/**
Default constructor, use Create() or Open() with a file name parameter to
initialize the object.
/**
Adds a line to the end of file.
*/
- void AddLine(const wxString& str,
- wxTextFileType type = wxTextBuffer::typeDefault);
+ void AddLine(const wxString& str, wxTextFileType type = typeDefault);
/**
Delete all lines from the file, set current line number to 0.
*/
bool Close();
- //@{
/**
- Creates the file with the given name or the name which was given in the
- @ref wxTextFile() constructor. The array of file lines is initially empty.
+ Creates the file with the name which was given in the
+ wxTextFile(const wxString&) constructor.
+ The array of file lines is initially empty.
It will fail if the file already exists, Open() should be used in this case.
*/
- bool Create() const;
- bool Create(const wxString& strFile) const;
- //@}
+ bool Create();
+
+ /**
+ Creates the file with the given name.
+ The array of file lines is initially empty.
+
+ It will fail if the file already exists, Open() should be used in this case.
+ */
+ bool Create(const wxString& strFile);
/**
Returns @true if the current line is the last one.
@e typeDefault is the value defined during the compilation and corresponds
to the native format of the platform, i.e. it will be @c wxTextFileType_Dos
- under Windows, @c wxTextFileType_Unix under Unix (including Mac OS X when
- compiling with the Apple Developer Tools) and @c wxTextFileType_Mac under
- Mac OS (including Mac OS X when compiling with CodeWarrior).
+ under Windows and @c wxTextFileType_Unix under Unix (including Mac OS
+ X, the value @c wxTextFileType_Mac was only used for classic Mac OS
+ versions).
*/
- static const char* GetEOL(wxTextFileType type = typeDefault) const;
+ static const wxChar* GetEOL(wxTextFileType type = typeDefault);
/**
This method together with GetNextLine() allows more "iterator-like"
/**
Retrieves the line number @a n from the file.
- The returned line may be modified but you shouldn't add line terminator
- at the end - this will be done by wxTextFile.
+ The returned line may be modified when non-const method is used but you
+ shouldn't add line terminator at the end -- this will be done by
+ wxTextFile itself.
*/
- wxString& GetLine(size_t n) const;
+ //@{
+ wxString& GetLine(size_t n);
+ const wxString& GetLine(size_t n) const;
+ //@}
/**
Get the number of lines in the file.
Insert a line before the line number @a n.
*/
void InsertLine(const wxString& str, size_t n,
- wxTextFileType type = wxTextBuffer::typeDefault);
+ wxTextFileType type = typeDefault);
/**
Returns @true if the file is currently opened.
*/
bool IsOpened() const;
- //@{
/**
- Open() opens the file with the given name or the name which was given in the
- @ref wxTextFile() constructor and also loads file in memory on success.
+ Opens the file with the name which was given in the wxTextFile(const wxString&)
+ constructor and also loads file in memory on success.
It will fail if the file does not exist, Create() should be used in this case.
The @a conv argument is only meaningful in Unicode build of wxWidgets when
it is used to convert the file to wide character representation.
*/
- bool Open(const wxMBConv& conv = wxConvAuto()) const;
- bool Open(const wxString& strFile, const wxMBConv& conv = wxConvAuto()) const;
- //@}
+ bool Open(const wxMBConv& conv = wxConvAuto());
+
+ /**
+ Opens the file with the given name and also loads file in memory on success.
+
+ It will fail if the file does not exist, Create() should be used in this case.
+
+ The @a conv argument is only meaningful in Unicode build of wxWidgets when
+ it is used to convert the file to wide character representation.
+ */
+ bool Open(const wxString& strFile, const wxMBConv& conv = wxConvAuto());
/**
Delete line number @a n from the file.