*/
bool Close();
- //@{
/**
- Creates the file with the given name or the name which was given in the
- @ref wxTextFile() constructor. The array of file lines is initially empty.
+ Creates the file with the name which was given in the
+ wxTextFile(const wxString&) constructor.
+ The array of file lines is initially empty.
It will fail if the file already exists, Open() should be used in this case.
*/
- bool Create() const;
- bool Create(const wxString& strFile) const;
- //@}
+ bool Create();
+
+ /**
+ Creates the file with the given name.
+ The array of file lines is initially empty.
+
+ It will fail if the file already exists, Open() should be used in this case.
+ */
+ bool Create(const wxString& strFile);
/**
Returns @true if the current line is the last one.
compiling with the Apple Developer Tools) and @c wxTextFileType_Mac under
Mac OS (including Mac OS X when compiling with CodeWarrior).
*/
- static const char* GetEOL(wxTextFileType type = typeDefault) const;
+ static const wxChar* GetEOL(wxTextFileType type = wxTextBuffer::typeDefault);
/**
This method together with GetNextLine() allows more "iterator-like"
//@{
/**
Open() opens the file with the given name or the name which was given in the
- @ref wxTextFile() constructor and also loads file in memory on success.
+ wxTextFile(const wxString&) constructor and also loads file in memory on success.
It will fail if the file does not exist, Create() should be used in this case.