wxWindow *wxGetActiveWindow()
{
// TODO
- wxFAIL_MSG(_("Not implemented"));
+ wxFAIL_MSG("Not implemented");
return NULL;
}
// position.
wxWindow* wxFindWindowAtPointer(wxPoint& pt)
{
- pt = wxGetMousePosition();
- wxWindow* found = wxFindWindowAtPoint(pt);
- return found;
+ return wxFindWindowAtPoint(wxGetMousePosition());
}
// Get the current mouse position.