#ifndef _MENUITEM_H
#define _MENUITEM_H
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma interface "menuitem.h"
-#endif
-
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
virtual ~wxMenuItem();
// override base class virtuals
- virtual void SetText(const wxString& strName);
+ virtual void SetItemLabel(const wxString& strName);
virtual void SetCheckable(bool checkable);
virtual void Enable(bool bDoEnable = true);
// the id for a popup menu is really its menu handle (as required by
// ::AppendMenu() API), so this function will return either the id or the
- // menu handle depending on what we're
- int GetRealId() const;
+ // menu handle depending on what we are
+ //
+ // notice that it also returns the id as an unsigned int, as required by
+ // Win32 API
+ unsigned GetMSWId() const;
// mark item as belonging to the given radio group
void SetAsRadioGroupStart();