- wxStatusBarGeneric() { Init(); }
- wxStatusBarGeneric(wxWindow *parent,
- wxWindowID winid,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = wxFULL_REPAINT_ON_RESIZE,
- const wxString& name = wxPanelNameStr)
- {
- Init();
-
- Create(parent, winid, pos, size, style, name);
- }
- wxStatusBarGeneric(wxWindow *parent,
- wxWindowID winid,
- long style,
- const wxString& name = wxPanelNameStr)
- {
- Init();
-
- Create(parent, winid, style, name);
- }
-
- virtual ~wxStatusBarGeneric();
-
- bool Create(wxWindow *parent, wxWindowID winid,
- const wxPoint& WXUNUSED(pos) = wxDefaultPosition,
- const wxSize& WXUNUSED(size) = wxDefaultSize,
- long style = wxFULL_REPAINT_ON_RESIZE,
- const wxString& name = wxPanelNameStr)
- {
- return Create(parent, winid, style, name);
- }
-
- bool Create(wxWindow *parent, wxWindowID winid,
- long style,
- const wxString& name = wxPanelNameStr);
-
- // Create status line
- virtual void SetFieldsCount(int number = 1,
- const int *widths = (const int *) NULL);
-
- // Set status line text
- virtual void SetStatusText(const wxString& text, int number = 0);
- virtual wxString GetStatusText(int number = 0) const;
-
- // Set status line widths
- virtual void SetStatusWidths(int n, const int widths_field[]);
-
- // Get the position and size of the field's internal bounding rectangle
- virtual bool GetFieldRect(int i, wxRect& rect) const;
-
- // sets the minimal vertical size of the status bar
- virtual void SetMinHeight(int height);
-
- virtual int GetBorderX() const { return m_borderX; }
- virtual int GetBorderY() const { return m_borderY; }
-
- ////////////////////////////////////////////////////////////////////////
- // Implementation
-
- virtual void DrawFieldText(wxDC& dc, int i);
- virtual void DrawField(wxDC& dc, int i);
-
- void SetBorderX(int x);
- void SetBorderY(int y);
-
- void OnPaint(wxPaintEvent& event);
-
- void OnLeftDown(wxMouseEvent& event);
- void OnRightDown(wxMouseEvent& event);
-
- virtual void InitColours();
-
- // Responds to colour changes
- void OnSysColourChanged(wxSysColourChangedEvent& event);
+ wxStatusBarGeneric() { Init(); }
+ wxStatusBarGeneric(wxWindow *parent,
+ wxWindowID winid,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = wxFULL_REPAINT_ON_RESIZE,
+ const wxString& name = wxPanelNameStr)
+ {
+ Init();
+
+ Create(parent, winid, pos, size, style, name);
+ }
+ wxStatusBarGeneric(wxWindow *parent,
+ wxWindowID winid,
+ long style,
+ const wxString& name = wxPanelNameStr)
+ {
+ Init();
+
+ Create(parent, winid, style, name);
+ }
+
+ virtual ~wxStatusBarGeneric();
+
+ bool Create(wxWindow *parent, wxWindowID winid,
+ const wxPoint& WXUNUSED(pos) = wxDefaultPosition,
+ const wxSize& WXUNUSED(size) = wxDefaultSize,
+ long style = wxFULL_REPAINT_ON_RESIZE,
+ const wxString& name = wxPanelNameStr)
+ {
+ return Create(parent, winid, style, name);
+ }
+
+ bool Create(wxWindow *parent, wxWindowID winid,
+ long style,
+ const wxString& name = wxPanelNameStr);
+
+ // Create status line
+ virtual void SetFieldsCount(int number = 1,
+ const int *widths = (const int *) NULL);
+
+ // Set status line text
+ virtual void SetStatusText(const wxString& text, int number = 0);
+ virtual wxString GetStatusText(int number = 0) const;
+
+ // Set status line widths
+ virtual void SetStatusWidths(int n, const int widths_field[]);
+
+ // Get the position and size of the field's internal bounding rectangle
+ virtual bool GetFieldRect(int i, wxRect& rect) const;
+
+ // sets the minimal vertical size of the status bar
+ virtual void SetMinHeight(int height);
+
+ virtual int GetBorderX() const { return m_borderX; }
+ virtual int GetBorderY() const { return m_borderY; }
+
+ ////////////////////////////////////////////////////////////////////////
+ // Implementation
+
+ virtual void DrawFieldText(wxDC& dc, int i);
+ virtual void DrawField(wxDC& dc, int i);
+
+ void SetBorderX(int x);
+ void SetBorderY(int y);
+
+ void OnPaint(wxPaintEvent& event);
+
+ void OnLeftDown(wxMouseEvent& event);
+ void OnRightDown(wxMouseEvent& event);
+
+ virtual void InitColours();
+
+ // Responds to colour changes
+ void OnSysColourChanged(wxSysColourChangedEvent& event);